Returned Voidwalker
Demon
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Life
600%
Evasion
+40%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
0.9 Second
Damage Spread
±20%
Experience
150%
Model Size
92%
Type
SecretPoliceArchitectMinion
Metadata
VaalArchitectVoidMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
28,790
Evasion
6,635
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
0.9
Experience
15,383
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 0.9 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
IncursionArchitectMapMinionSelfDestruct
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Deals 1086 to 1629 Lightning Damage
Hits always Shock
is area damage [1]
Hits always Shock
is area damage [1]
IncursionArchitectMapMinionPulse
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 186.2 to 279.3 Lightning Damage
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" } Stats { set_life_loss_%_per_minute = 500 set_monster_inherent_damage_taken_+%_final = -90 set_cannot_die = 1 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/MonsterIncursion" StateMachine { on_timer_renderon = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/ultimate_spells/map_device_projectile/self_detonate/fadein_epk.epk ); " } BaseEvents { on_construction_complete = "DisableRendering(); StartStateTimer( renderon, 0.03 );" } Actor { on_start_GeometrySpell = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/ultimate_spells/map_device_projectile/self_detonate/unstable.epk );" on_event_contact_for_GeometrySpell = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SecretPolice/VaalArchitectVoidMinion"] = { name = "Returned Voidwalker", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 0.9, attackRange = 8, accuracy = 1, skillList = { "Melee", "IncursionArchitectMapMinionSelfDestruct", "IncursionArchitectMapMinionPulse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionArchitectMapMinionSelfDestruct"] = { name = "IncursionArchitectMapMinionSelfDestruct", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "always_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionArchitectMapMinionPulse"] = { name = "IncursionArchitectMapMinionPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |