Hello, stranger. Come to grow this little town with us? With some hard work, we'll make it our own. I've got dreams, too. One day, my own shop, right here in Kingsmarch. I'm going to call it 'Rog's Rare Reagents.' Til then, I'll pay my dues. I know a thing or two about {disenchantment.} We should build an apothecary here. You might be surprised at what we discover. — Introduction |
Hello, stranger. Come to grow this little town with us? With some hard work, we'll make it our own. I've got dreams, too. One day, my own shop, right here in Kingsmarch. I'm going to call it 'Rog's Rare Reagents.' Heh heh! Til then, I'll pay my dues. I know a thing or two about {disenchantment.} This apothecary is perfect for it! You might be surprised at what we discover. — Introduction |
Oh, it's you! Come to grow this little town with us? We'll make this place our own. I've got dreams, too. One day, my own shop, right here in Kingsmarch. I'm going to call it 'Rog's Rare Reagents.' Til then, I'll pay my dues. I know a thing or two about {disenchantment.} We should build an apothecary here. You might be surprised at what we discover. — Introduction |
Oh, it's you! Come to grow this little town with us? We'll make this place our own. I've got dreams, too. One day, my own shop, right here in Kingsmarch. I'm going to call it 'Rog's Rare Reagents.' Til then, I'll pay my dues. I know a thing or two about {disenchantment.} This apothecary is perfect for it. You might be surprised at what we discover. — Introduction |
Oh ho, I can't wait to see what interesting materials we discover... — RogSettlersUnlockDisenchanting |
This investment will help me build an apparatus I had in mind. It'll break down more powerful pieces of equipment. — RogSettlersUnlockDisenchantingRare |
We can work a bit more efficiently now! — RogSettlersUpgradeWorkerSpeedOne |
I can certainly use the extra help! — RogSettlersUpgradeWorkerCountOne |
We can do more {delicate} work with this investment. Quality means quantity! — RogSettlersUpgradeQualityDust |
Have you got any ancient artefacts of great importance? We'll break them right down and see what we get! — RogSettlersUnlockDisenchantingUnique |
I'll tell everyone that the faster we finish, the sooner we can play some games! — RogSettlersUpgradeWorkerSpeedTwo |
Always happy to have another helping hand. — RogSettlersUpgradeWorkerCountTwo |
You-know-who is {very} interested in the science of Corruption... which means I should look into it, too. You know, just in case. — RogSettlersUpgradeCorruptImplicit |
There's a science at work behind these 'influences.' It may take years to decipher, but I'm on the case. — RogSettlersUpgradeDustPerInfluence |
*sniff* Ohh... *sniff* This place is really becoming everything I hoped. — RogSettlersUpgradeExtra |
Decent choice. — RogSettlersAssignDisenchantAverage_Random |
Decent choice. — RogSettlersAssignDisenchantAverage_2 |
Decent choice. — RogSettlersAssignDisenchantAverage_3 |
They'll do. — RogSettlersAssignDisenchantAverage_4 |
They'll do. — RogSettlersAssignDisenchantAverage_5 |
They'll do. — RogSettlersAssignDisenchantAverage_6 |
Great! — RogSettlersAssignDisenchantGood_Random |
Great! — RogSettlersAssignDisenchantGood_2 |
Great! — RogSettlersAssignDisenchantGood_3 |
That'll work! — RogSettlersAssignDisenchantGood_4 |
That'll work! — RogSettlersAssignDisenchantGood_5 |
Ooo! That'll work! — RogSettlersAssignDisenchantGood_6 |
Ah, an expert! — RogSettlersAssignDisenchantAmazing_Random |
Ah, an expert! — RogSettlersAssignDisenchantAmazing_2 |
Oh hoh, an expert! — RogSettlersAssignDisenchantAmazing_3 |
Fantastic! — RogSettlersAssignDisenchantAmazing_4 |
Fantastic! — RogSettlersAssignDisenchantAmazing_5 |
Fantastic! — RogSettlersAssignDisenchantAmazing_6 |
That's understandable. — RogSettlersRemoveDisenchantAverage_Random |
Understandable. — RogSettlersRemoveDisenchantAverage_2 |
Understandable. — RogSettlersRemoveDisenchantAverage_3 |
Understandable. — RogSettlersRemoveDisenchantAverage_4 |
Gotcha. — RogSettlersRemoveDisenchantAverage_5 |
Gotcha. — RogSettlersRemoveDisenchantAverage_6 |
Gotcha. — RogSettlersRemoveDisenchantAverage_7 |
I gotcha. — RogSettlersRemoveDisenchantAverage_8 |
Aw, too bad. — RogSettlersRemoveDisenchantGood_Random |
Aw, too bad. — RogSettlersRemoveDisenchantGood_2 |
Aw, too bad. — RogSettlersRemoveDisenchantGood_3 |
Shame. — RogSettlersRemoveDisenchantGood_4 |
That's a shame. — RogSettlersRemoveDisenchantGood_5 |
Shame. — RogSettlersRemoveDisenchantGood_6 |
Really enjoyed working with them! — RogSettlersRemoveDisenchantAmazing_Random |
Really enjoyed working with them! — RogSettlersRemoveDisenchantAmazing_2 |
I really enjoyed working with them! — RogSettlersRemoveDisenchantAmazing_3 |
Hope to work with them again! — RogSettlersRemoveDisenchantAmazing_4 |
Ha hah, I hope to work with them again! — RogSettlersRemoveDisenchantAmazing_5 |
Oh, I hope to work with them again! — RogSettlersRemoveDisenchantAmazing_6 |
Go see the treasurer - we got idle hands over here! — RogSettlersIdleWorkerNoGold_Random |
Go see the treasurer - we got idle hands over here! — RogSettlersIdleWorkerNoGold_2 |
Go see the treasurer - we got idle hands over here! — RogSettlersIdleWorkerNoGold_3 |
We're out of funding. Can't do anything at the moment. — RogSettlersIdleWorkerNoGold_4 |
We're out of funding. Can't do anything at the moment. — RogSettlersIdleWorkerNoGold_5 |
We're out of funding. Can't do anything at the moment. — RogSettlersIdleWorkerNoGold_6 |
We're out of funding. Can't do anything at the moment. — RogSettlersIdleWorkerNoGold_7 |
This may be a bit awkward, but we haven't got any money. — RogSettlersIdleWorkerNoGold_8 |
This may be a bit awkward, but we haven't got any money. — RogSettlersIdleWorkerNoGold_9 |
This may be a bit awkward, but we haven't got any money. — RogSettlersIdleWorkerNoGold_10 |
Uh, this may be a bit awkward, but we haven't got any money. — RogSettlersIdleWorkerNoGold_11 |
The workers won't work unless they are paid. — RogSettlersIdleWorkerNoGold_12 |
The workers won't work unless they're paid. — RogSettlersIdleWorkerNoGold_13 |
The workers won't work unless they're paid. — RogSettlersIdleWorkerNoGold_14 |
The workers won't work unless they're paid. — RogSettlersIdleWorkerNoGold_15 |
We haven't got anything to disenchant. — RogSettlersIdleWorkerNoItems_Random |
We haven't got anything to disenchant. — RogSettlersIdleWorkerNoItems_2 |
We haven't got anything to disenchant. — RogSettlersIdleWorkerNoItems_3 |
We haven't got anything to disenchant. — RogSettlersIdleWorkerNoItems_4 |
Could really use more items to disenchant. At the moment, we're idle. — RogSettlersIdleWorkerNoItems_5 |
Could really use more items to disenchant. At the moment, we're idle. — RogSettlersIdleWorkerNoItems_6 |
Could really use more items to disenchant. At the moment, we're idle. — RogSettlersIdleWorkerNoItems_7 |
Have anything for us to disenchant? — RogSettlersIdleWorkerNoItems_8 |
Have anything for us to disenchant? — RogSettlersIdleWorkerNoItems_9 |
Have you got anything for us to disenchant? — RogSettlersIdleWorkerNoItems_10 |
Have you got anything for us to disenchant? — RogSettlersIdleWorkerNoItems_11 |
On it! — RogSettlersAddItemAny_Random |
We're on it! — RogSettlersAddItemAny_2 |
On it! — RogSettlersAddItemAny_3 |
On it! — RogSettlersAddItemAny_4 |
We'll get to it right away. — RogSettlersAddItemAny_5 |
We'll get to it right away. — RogSettlersAddItemAny_6 |
We'll get to it right away. — RogSettlersAddItemAny_7 |
We'll get to it right away. — RogSettlersAddItemAny_8 |
Let's make some dust. — RogSettlersAddItemAverage_Random |
Hoh hoh, Let's make some dust. — RogSettlersAddItemAverage_2 |
Let's make some dust. — RogSettlersAddItemAverage_3 |
Not bad, not bad. — RogSettlersAddItemAverage_4 |
Not bad, not bad. — RogSettlersAddItemAverage_5 |
Not bad, not bad. — RogSettlersAddItemAverage_6 |
This one'll make great dust. — RogSettlersAddItemStrong_Random |
Ho hoh, this one'll make great dust. — RogSettlersAddItemStrong_2 |
This one will make great dust. — RogSettlersAddItemStrong_3 |
This one'll make great dust. — RogSettlersAddItemStrong_4 |
We're going to have fun with that one! — RogSettlersAddItemStrong_5 |
We're going to have fun with that one! — RogSettlersAddItemStrong_6 |
We're going to have fun with that one! — RogSettlersAddItemStrong_7 |
We're going to have fun with that one! — RogSettlersAddItemStrong_8 |
Can't wait to break that one down! — RogSettlersAddItemPowerful_Random |
Oh hoh hoh hoh! Can't wait to break that one down! — RogSettlersAddItemPowerful_2 |
Ooo, Can't wait to break that one down! — RogSettlersAddItemPowerful_3 |
Let's get melting! — RogSettlersAddItemPowerful_4 |
Let's get melting! — RogSettlersAddItemPowerful_5 |
Ho hoh, let's get melting! — RogSettlersAddItemPowerful_6 |
That'll do. — RogSettlersAddItemGeneric_Random |
That'll do. — RogSettlersAddItemGeneric_2 |
That'll do. — RogSettlersAddItemGeneric_3 |
That'll do. — RogSettlersAddItemGeneric_4 |
I'm on it! — RogSettlersAddItemGeneric_5 |
I'm on it! — RogSettlersAddItemGeneric_6 |
I'm on it! — RogSettlersAddItemGeneric_7 |
I'm on it! — RogSettlersAddItemGeneric_8 |
Always a pleasure. — RogSettlersAddItemGeneric_9 |
Always a pleasure. — RogSettlersAddItemGeneric_10 |
Always a pleasure. — RogSettlersAddItemGeneric_11 |
Heh heh, always a pleasure. — RogSettlersAddItemGeneric_12 |
Things are looking up! — RogSettlersAddItemGeneric_13 |
Ho hoh, things are looking up! — RogSettlersAddItemGeneric_14 |
Things are looking up! — RogSettlersAddItemGeneric_15 |
Things are looking up! — RogSettlersAddItemGeneric_16 |
Onward and upward, as Dannig might say. — RogSettlersAddItemGeneric_17 |
Onward and upward, as Dannig might say. — RogSettlersAddItemGeneric_18 |
Onward and upward, as Dannig might say. — RogSettlersAddItemGeneric_19 |
Onward and upward, as Dannig might say. — RogSettlersAddItemGeneric_20 |
When we first arrived, we didn't intend for this to be anything permanent. It was more of a supply dump so we wouldn't have to keep going back to our ship. That was {my} idea. Heh heh! In the course of our expeditions, we built it up bit by bit. Eventually, it felt something like home. People back in Kalguur became interested in joining us, for adventure, opportunity, or freedom. Word must have gotten out, because that's when Johan arrived with the King's charter. — Kingsmarch |
The charter for Kingsmarch brings many Kalguuran laws to Wraeclast, including our guild associations and criminal penalties. There is very little enforcement for most of it right now... there are only two things on Wraeclast the King seems to truly care about. One of those things is {taxes.} Ugh. — The Charter |
I like to think I'm a kind man. I mean, don't we all? But these taxes—ooh, I just—no, no, Rog, don't let it get to you... the dream is still alive... — Taxes |
Oh, what to say about my people? Many of us here on Wraeclast are in various guilds. I'm in the Meridian Free Traders, the trade guild that executes the King's charter for Kingsmarch. You can't beat our logistics! Heh heh. Dannig is in the Artificers' Guild these days, and, Tujen's a freelance harbourmaster, but he stays close. Gotta keep the family together, you know? — RogSettlersOnKalguurans |
Rog's Fantastical Items... Rog's Apothecary Extraordinaire... Rog's Rare Amazements... Rog's Amazing Rarities... Rog and Gwennen's Extraordinary Emporium...? — Ideas List |
One step closer to the dream. — RogSettlersWildBuildShop |
In our next game, I should have them fight one of those 'gods'... — RogSettlersWildToHimself_Random |
Dannig can attend that night, but Tujen can't... — RogSettlersWildToHimself_2 |
Tujen can attend {that} night, but Gwennen can't... — RogSettlersWildToHimself_3 |
Gwennen can attend the day before, but Dannig can't... — RogSettlersWildToHimself_4 |
Oh, who knows, It's tough getting everyone together at the same time. — RogSettlersConvoTujen |
We do! Would you like to join us? It involves roleplaying. — RogSettlersConvoIslaOne |
Uhh... we might be talking about different things. — RogSettlersConvoIslaTwo |
Oh, you know, one step at a time. — RogSettlersConvoDannig |
Hello! — RogSettlersOnApproachNoShop_Random |
Hello! — RogSettlersOnApproachNoShop_2 |
Hellooo! — RogSettlersOnApproachNoShop_3 |
Hello! — RogSettlersOnApproachNoShop_4 |
We're always open. — RogSettlersOnApproach_5 |
We're always open. — RogSettlersOnApproach_6 |
We're always open. — RogSettlersOnApproach_7 |
We're always open. — RogSettlersOnApproach_8 |
Come on in. — RogSettlersOnApproach_9 |
Come on in. — RogSettlersOnApproach_10 |
Come on in. — RogSettlersOnApproach_11 |
Come on in. — RogSettlersOnApproach_12 |
What can I do for you? — RogSettlersOnApproachNoShop_5 |
What can I do for you? — RogSettlersOnApproachNoShop_6 |
What can I do for you? — RogSettlersOnApproachNoShop_7 |
What can I do for you? — RogSettlersOnApproachNoShop_8 |
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