Chilled_ground
Old: Yueren 2021-08-24 13:22:03
New: Yueren 2021-08-24 18:43:25
| Old | New | Differences | |
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| 1 | 1 | # Chilled ground | |
| 2 | 2 | **Chilled ground** is a detrimental [[ground effect]] that inflicts [[chill]]. It affects all actions, effectively being multiplicative with [[cast speed]]s, [[attack speed]]s and [[movement speed]]s since chill is affecting the enemy's animations themselves. Unless otherwise specified chilled ground slows for 10%. Since version 3.9.0, the magnitude of chilled ground from map mods are 10/20/30 depends on tier. It is not shown in the mod description, and only stored in the stat id "map_ground_ice_base_magnitude" internally. | |
| 3 | + | ||
| 4 | + | <img align="center" valign="center" src="https://i.imgur.com/8lt09GZ.jpg" style="float: right; margin: 30px"> | |
| 3 | 5 | ||
| 4 | 6 | ## Sources | |
| 5 | 7 |