Modifiers
Old: Yueren 2021-08-25 15:52:05
New: Yueren 2021-09-16 23:41:05
| Old | New | Differences | |
|---|---|---|---|
| 223 | 223 | ||
| 224 | 224 | Fossil multiply the spawn weight of mod that matching the fossil, For example, [[Corroded Fossil]] multiply the spawn weight of mod that have "physical and Ailment" or "Chaos and Ailment" tags by 10, and multiply the spawn weight of the mod with "elemental" tag by 0. | |
| 225 | 225 | ||
| 226 | - | Some enchantments, such as <span class="enchantMod">(5–8)% increased maximum Life</span> on body armor, will affect the mod with "life" mod tag. | |
| 227 | - | ||
| 228 | - | ## Developer information | |
| 229 | - | Relevant data can be found in the content.ggpk | |
| 230 | - | ||
| 231 | - | | Mods| Data/Mods.dat | List of mods with their associated stats & values, buffs and skills, conditions | | |
| 232 | - | |---------|---------|----------| | |
| 233 | - | | Mods Domains | Data/ModsDomains.dat | empty | | |
| 234 | - | | Mods Generation Types | Data/ModsGenerationTypes.dat | empty | | |
| 226 | + | Some enchantments, such as <span class="enchantMod">(5–8)% increased maximum Life</span> on body armor, will affect the mod with "life" mod tag. |