Legion_league
Old: Yueren 2021-08-25 14:47:36
New: Yueren 2021-09-18 16:21:44
| Old | New | Differences | |
|---|---|---|---|
| 5 | 5 | ||
| 6 | 6 | All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Legion league were immediately moved to the permanent Standard league. | |
| 7 | 7 | ||
| 8 | + | ## League mechanic | |
| 9 | + | Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis. | |
| 10 | + | ||
| 11 | + | Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear. | |
| 12 | + | ||
| 8 | 13 | ## Minimap | |
| 9 | 14 | These new icons are introduced to the minimap: | |
| 10 | 15 | ||
| 11 | 16 | <span class="minimap_icon minimap_64" style="background-position-x:-192px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-256px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-320px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-384px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-448px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-512px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-576px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-640px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-704px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-768px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-832px;background-position-y:-768px"></span><span class="minimap_icon minimap_64" style="background-position-x:-0px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-64px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-128px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-192px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-256px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-320px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-384px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-448px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-512px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-576px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-640px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-704px;background-position-y:-832px"></span><span class="minimap_icon minimap_64" style="background-position-x:-768px;background-position-y:-832px"></span> | |
| 12 | 17 | ||
| 13 | - | ## League mechanic | |
| 14 | - | Each area contains a Timeless Monolith. Interacting with the Monolith will reveal a battle between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the timer runs out, all the enemies you freed will become unfrozen and start attacking, where they can be killed. Enemies can have symbols above them, which indicate what type of loot they can drop. There are also chests and war hordes that contain loot, which must also be broken out of stasis. | |
| 15 | - | ||
| 16 | - | Legion encounters can drop Timeless Splinters for the enemy's faction. 100 of these can be combined into an Emblem, which are used to open a portal to the Domain of Timeless Conflict. The type and number of emblems used to open the Domain will determine which enemies will appear. | |
| 17 | - | ||
| 18 | 18 | ## Modifiers | |
| 19 | 19 | All areas have: | |
| 20 | 20 | ||
| 21 | - | - <span class=" | |
| 21 | + | - <span class="explicitMod">MapLegionLeague</span> |