Range

Old: Yueren 2021-09-12 21:31:45

New: Yueren 2021-09-22 23:49:39

OldNewDifferences
1-# 範圍
2-The **範圍** of a skill or effect is the maximum [[Distance]] it can influence anything from its point of origin.
1+# Range
2+The **Range** of a skill or effect is the maximum [[Distance]] it can influence anything from its point of origin.
33
44 ## Mechanics
55 [[Melee]] attacks have a relatively short range determined by adding weapon range to the radius of a character's hitbox (which is 2), though it can be greatly extended by utilizing certain passives and items. Maximum travel [[distance]] for projectiles is 120 units, although many projectiles in the game dissipate before reaching it, which limits their effective range.