Animate_Guardian
Old: horsepowerhsu 2021-08-27 19:04:56
New: ChuanHsing 2023-02-25 11:55:40
| Old | New | Differences | |
|---|---|---|---|
| 75 | 75 | - [[Oro's Sacrifice]] - In combination with [[Chains of Command]] | |
| 76 | 76 | - An Influenced weapon with a chance to Intimidate, Unnerver, or inflict [[Exposure]] on hit. | |
| 77 | 77 | ||
| 78 | - | Also remember that your Animate Guardian can benefit from Enchantments on Boots and Corruptions. | |
| 78 | + | Also remember that your Animate Guardian can benefit from Enchantments on Boots and Corruptions. | |
| 79 | + | ||
| 80 | + | ## Version history | |
| 81 | + | <table class="table"><thead><tr><th>Version</th><th>Changes</th></thead><tbody> | |
| 82 | + | <tr> | |
| 83 | + | <td>3.19.0</td> | |
| 84 | + | <td> | |
| 85 | + | <li>The damage and life scaling values for minions have been adjusted. This affects all minions other than Raise Spectre, though the damage of Animate Guardian, Animate Weapon, Blink Arrow and Mirror Arrow minions is also unaffected as they gain base damage from items instead. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. | |
| 86 | + | <li>Minion's attacks now deal 32–47 additional Physical Damage at gem level 1 (previously 22–34), up to 126–184 at gem level 20 (previously 56–84). | |
| 87 | + | </td> | |
| 88 | + | </tr> | |
| 89 | + | <tr> | |
| 90 | + | <td>3.12.2b</td> | |
| 91 | + | <td> | |
| 92 | + | <li>Fixed a bug where Animated Guardians didn't lose their items when they died. | |
| 93 | + | </td> | |
| 94 | + | </tr> | |
| 95 | + | <tr> | |
| 96 | + | <td>3.12.0</td> | |
| 97 | + | <td> | |
| 98 | + | <li>Permanent minions such as Golems, Zombies and Animated Guardians are now saved when you log out, and are automatically resummoned when you log in. | |
| 99 | + | <li>Fixed a crash where, by adding an item to an Animated Guardian already wearing [[Fleshcrafter]], you would instantly kill the guardian (and instance). | |
| 100 | + | </td> | |
| 101 | + | </tr> | |
| 102 | + | <tr> | |
| 103 | + | <td>3.11.0</td> | |
| 104 | + | <td> | |
| 105 | + | <li>Fixed the appearance of many [[items]] on '''Animated Guardians'''. | |
| 106 | + | </td> | |
| 107 | + | </tr> | |
| 108 | + | <tr> | |
| 109 | + | <td>3.10.1d</td> | |
| 110 | + | <td> | |
| 111 | + | <li>Updated the gem descriptions of [[Animate Weapon]] and [[Animate Guardian]] to clarify that they cannot be used by [[Trap]]s or [[Mine]]s. | |
| 112 | + | </td> | |
| 113 | + | </tr> | |
| 114 | + | <tr> | |
| 115 | + | <td>3.6.0</td> | |
| 116 | + | <td> | |
| 117 | + | <li>Mana Cost at gem level 1 is now 11 (was 19). | |
| 118 | + | <li>Mana Cost at gem level 20 is now 20 (was 36). | |
| 119 | + | </td> | |
| 120 | + | </tr> | |
| 121 | + | <tr> | |
| 122 | + | <td>2.3.0</td> | |
| 123 | + | <td> | |
| 124 | + | <li>[[Animate Weapon]] and Animate Guardian have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units. | |
| 125 | + | <li>Fixed a bug where the life bar of an Animate Guardian (and curses on it) would display too low on him. | |
| 126 | + | </td> | |
| 127 | + | </tr> | |
| 128 | + | <tr> | |
| 129 | + | <td>2.0.0</td> | |
| 130 | + | <td> | |
| 131 | + | <li>The Guardian's base survivability has been increased by 50%. It now deals additional physical damage. | |
| 132 | + | </td> | |
| 133 | + | </tr> | |
| 134 | + | <tr> | |
| 135 | + | <td>1.2.1</td> | |
| 136 | + | <td> | |
| 137 | + | <li>Fixed a bug where Animate Guardian would not work in PVP. | |
| 138 | + | </td> | |
| 139 | + | </tr> | |
| 140 | + | <tr> | |
| 141 | + | <td>1.2.0</td> | |
| 142 | + | <td> | |
| 143 | + | <li>If an Animated Guardian is unsummoned and resummoned when not on full life, it will now return with the same amount of life it had before. | |
| 144 | + | </td> | |
| 145 | + | </tr> | |
| 146 | + | <tr> | |
| 147 | + | <td>1.1.4b</td> | |
| 148 | + | <td> | |
| 149 | + | <li>Animated Guardians now benefit from the dual wielding bonus that other dual wielders received in 1.1.4. | |
| 150 | + | </td> | |
| 151 | + | </tr> | |
| 152 | + | <tr> | |
| 153 | + | <td>1.1.0d</td> | |
| 154 | + | <td> | |
| 155 | + | <li>Fixed a bug where your Animated Guardian could return from the dead during a PvP match. | |
| 156 | + | </td> | |
| 157 | + | </tr> | |
| 158 | + | <tr> | |
| 159 | + | <td>1.0.1</td> | |
| 160 | + | <td> | |
| 161 | + | <li>The Guardian now recovers 25% of its life whenever a new armour piece is added to it. | |
| 162 | + | <li>Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills. | |
| 163 | + | </td> | |
| 164 | + | </tr> | |
| 165 | + | <tr> | |
| 166 | + | <td>1.0.0e</td> | |
| 167 | + | <td> | |
| 168 | + | <li>When an Animated Guardian is dispelled due to its gem being unavailable, <br> its life value is now temporarily saved so that it applies if the Guardian is restored in that area. | |
| 169 | + | </td> | |
| 170 | + | </tr> | |
| 171 | + | <tr> | |
| 172 | + | <td>1.0.0</td> | |
| 173 | + | <td> | |
| 174 | + | <li>Animate Guardian has been added to the game. | |
| 175 | + | </td> | |
| 176 | + | </tr> | |
| 177 | + | </tbody></table> |