Delirium_league
Old: ChuanHsing 2022-06-10 10:35:49
New: ChuanHsing 2023-02-25 19:07:45
| Old | New | Differences | |
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| 1 | 1 | # Delirium league | |
| 2 | + | ||
| 3 | + | ## Ultimatum Patch Notes | |
| 4 | + | ||
| 5 | + | Delirium Changes | |
| 6 | + | * Added and rebalanced various Cluster Jewel notables. Please read the Cluster Jewel Balance section for more information. | |
| 7 | + | * The Quantity and Rarity bonus applied to monsters from Delirium encounters has been lowered as is now more consistent across Monster rarities. Previously, Monsters of Normal rarity had a disproportionately larger amount of Quantity and Rarity being applied to them compared to Monsters of higher rarities. | |
| 8 | + | ||
| 9 | + | ## Introduction | |
| 2 | 10 | The Delirium league and Hardcore Delirium league were playable challenge leagues. They launched on March 13, 2020 (UTC) or March 14 New Zealand local time, alongside the Version 3.10.0 patch. | |
| 3 | 11 | ||
| 4 | 12 | In this league, each area contains a Mirror of [[Delirium]]. When players pass through the mirror, it creates a fog of [[Delirium]] that spawns new enemies and makes existing enemies tougher. The fog will continue to spread out, and the deeper players venture out, the stronger enemies get. Defeating enemies in the fog adds extra rewards, and enemies within the Delirium can drop Delirium orbs, which add a layer of Delirium to the entire map, and splinters that combine into a gateway to the [[Simulacrum]]. Enemies in the Delirium can also drop Cluster Jewels, which are socketed in the outermost sockets in the passive skill tree to create an entire cluster of passive skills and can be modified to grant different passive skills. |