菌潮焚化者
恶魔
monster explodes on its target text [2]
复原火焰防御塔
monster no map drops [1]
Blighted Incinerator
幽魂N
标签blight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement
生命
600%
闪避值
+100%
异常状态临界值
600%
抗性
75 0 0 0
伤害
150%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 7
攻击间隔
0.93 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightFirePyromaniac
Metadata
BlightFirePyromaniac
等级
68
生命
38,600
护甲
28,790
闪避值
9,478
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
0.93
经验值
10,255
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
攻击暴击率: 5%
攻击间隔: 0.93 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
PyroSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发
施放间隔: 1 秒
造成 1336 - 2003 火焰伤害
grant kill to target when exploding self [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( fire );"
	on_spawned_dead = "DetachAllContainingText( fire );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFirePyromaniac"] = {
    name = "Blighted Incinerator",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "PyroSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PyroSuicideExplosion"] = {
    name = "PyroSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "grant_kill_to_target_when_exploding_self",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [2]
IdMonsterExplodesOnItsTargetOnLowLifeText
FamilyMonsterExplodesOnItsTargetText
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster explodes on its target text Min: 2 Max: 2 全域
  • 复原火焰防御塔
    IdBlightFireType__
    FamilyBlightMonsterType
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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