Befallener Einäscherer
Dämon
monster explodes on its target text [2]
Widerstandsfähig gegenüber Feuertürmen
monster no map drops [1]
Blighted Incinerator
SpectreN
Tagsblight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement
Leben
600%
Ausweichen
+100%
Ailment Threshold
600%
Widerstand
75 0 0 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
0.93 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightFirePyromaniac
Metadata
BlightFirePyromaniac
Stufe
68
Leben
38,600
Rüstung
28,790
Ausweichen
9,478
Energieschild
0
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
0.93
Erfahrung
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 448–672
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
PyroSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 1336 bis 2003 Feuerschaden
grant kill to target when exploding self [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( fire );"
	on_spawned_dead = "DetachAllContainingText( fire );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFirePyromaniac"] = {
    name = "Blighted Incinerator",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "PyroSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PyroSuicideExplosion"] = {
    name = "PyroSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "grant_kill_to_target_when_exploding_self",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [2]
IdMonsterExplodesOnItsTargetOnLowLifeText
FamilyMonsterExplodesOnItsTargetText
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster explodes on its target text Min: 2 Max: 2 Global
  • Widerstandsfähig gegenüber Feuertürmen
    IdBlightFireType__
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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