นักเผาติดโรคร้าย
ปีศาจ
monster explodes on its target text [2]
ทนทานต่อ ป้อมไฟ
Blighted Incinerator
SpectreN
Tagsblight_monster, demon, flesh_armour, humanoid, is_unarmed, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, undying, uses_suicide_explode, very_slow_movement
พลังชีวิต
600%
การหลบหลีก
+100%
Ailment Threshold
600%
ค่าต้านทาน
75 0 0 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 7
Attack Time
0.93 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlightFirePyromaniac
Metadata
BlightFirePyromaniac
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
การหลบหลีก
9,478
โล่พลังงาน
0
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
0.93
ค่าประสบการณ์
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 448–672
โอกาสคริติคอล: 5%
Attack Time: 0.93 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
PyroSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 1336 ถึง 2003
grant kill to target when exploding self [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( fire );"
	on_spawned_dead = "DetachAllContainingText( fire );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFirePyromaniac"] = {
    name = "Blighted Incinerator",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "PyroSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PyroSuicideExplosion"] = {
    name = "PyroSuicideExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "grant_kill_to_target_when_exploding_self",
        "is_area_damage",
        "grant_kill_to_target_when_exploding_self",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, levelRequirement = 18, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [2]
IdMonsterExplodesOnItsTargetOnLowLifeText
FamilyMonsterExplodesOnItsTargetText
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster explodes on its target text Min: 2 Max: 2 Global
  • ทนทานต่อ ป้อมไฟ
    IdBlightFireType__
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global