奴隶主塑像
人形
移动速度加快 20%
Effigy of the Slavemaster
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
生命
400%
护甲
+25%
闪避值
+25%
异常状态临界值
400%
抗性
30 30 30 20
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.845 秒
伤害分布
±20%
经验值
200%
Model Size
144%
类型
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.845
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
冷却时间: 60 秒
MainHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.845 秒
近战打击范围 +1.5 米
OffHandAttack
攻击, 范围攻击, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.845 秒
TemplarSlaveDriverBossStormBurst
法术, 投射物, 伤害, 图腾技能, 闪电, 范围, 范围法术
暴击几率: 5%
施放间隔: 0.35 秒
冷却时间: 3 秒
造成 194 - 290.9 闪电伤害
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +300%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
施法速度减慢 80%
投射物速度减慢 40%
范围伤害总增 +300%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.845 秒
冷却时间: 5 秒
60% 物理伤害转换为闪电伤害
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
基础持续时间为 1 秒
额外发射 7 个投射物
近战打击范围 +2.5 米
投射物伤害减少 40%
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = { name = "Effigy of the Slavemaster", life = 4, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurst", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurst"] = { name = "TemplarSlaveDriverBossStormBurst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
移动速度加快 20%
Id | MonsterImplicitFastRun4 |
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Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.