Effigy of the Slavemaster
Humanoid
20% increased Movement Speed
SpectreN
Tagsbludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
Life
400%
Armour
+25%
Evasion
+25%
Ailment Threshold
400%
Resistance
30 30 30 20
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
Experience
200%
Model Size
144%
Type
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
Level
68
Life
25,733
Armour
35,988
Evasion Rating
5,924
Damage
747
Spell Damage
747
Accuracy
580
Attack Time
1.845
Experience
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SlaverTaunt
Cooldown Time: 60 sec
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 sec
+1.5 metres to Melee Strike Range
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 sec
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 sec
Cooldown Time: 3 sec
Deals 194 to 290.9 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
+300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 sec
Cooldown Time: 5 sec
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+2.5 metres to Melee Strike Range
40% less Projectile Damage
active skill area of effect radius +% final [30]
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = {
    name = "Effigy of the Slavemaster",
    life = 4,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
20% increased Movement Speed
IdMonsterImplicitFastRun4
FamilyMovementVelocity
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsspeed
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