รูปจำลองแห่งนายทาส
มนุษย์
เพิ่มความเร็วในการเคลื่อนที่ 20%
Effigy of the Slavemaster
SpectreN
Tagsbludgeoning_weapon, นักเวท, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
พลังชีวิต
400%
ค่าเกราะ
+25%
การหลบหลีก
+25%
Ailment Threshold
400%
ค่าต้านทาน
30 30 30 20
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
144%
Type
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
35,988
การหลบหลีก
5,924
โล่พลังงาน
0
Damage
747
ความเสียหายเวท
747
ความแม่นยำ
290
Attack Time
1.845
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SlaverTaunt
คูลดาวน์: 60 วินาที
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 1.845 วินาที
ระยะการฟาดประชิด +1.5 เมตร
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 1.845 วินาที
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 0.35 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย สายฟ้า 194 ถึง 290.9
ลดความเร็วในการร่าย 80%
ลดความเร็วกระสุน 40%
เพิ่มความเสียหาย พื้นที่ อีก +300%
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
Attack
Base Damage: 598–897
โอกาสคริติคอล: 5%
Attack Time: 1.845 วินาที
คูลดาวน์: 5 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น สายฟ้า
ระยะเวลาพื้นฐาน 1 วินาที
ยิงกระสุน เพิ่มเติม 7 ลูก
ระยะการฟาดประชิด +2.5 เมตร
ลดความเสียหาย กระสุน อีก 40%
active skill area of effect radius +% final [30]
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = {
    name = "Effigy of the Slavemaster",
    life = 4,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
เพิ่มความเร็วในการเคลื่อนที่ 20%
IdMonsterImplicitFastRun4
FamilyMovementVelocity
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsspeed
    Edit

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