Efigie del esclavista
Humanoide
Velocidad de movimiento aumentada un 20%
Effigy of the Slavemaster
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar |
Vida
400%
Armadura
+25%
Evasión
+25%
Ailment Threshold
400%
Resistencia
30 30 30 20
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
Experiencia
200%
Model Size
144%
Type
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,733
Armadura
35,988
Evasión
5,924
Escudo de energía
0
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.845
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SlaverTaunt
Tiempo de recarga: 60 seg
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Probabilidad de golpe crítico: 5%
Attack Time: 1.845 seg
+1.5 metros al alcance de los golpes cuerpo a cuerpo
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Probabilidad de golpe crítico: 5%
Attack Time: 1.845 seg
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.35 seg
Tiempo de recarga: 3 seg
Inflige de 194 a 290.9 de daño de rayo
Velocidad de lanzamiento de hechizos reducida un 80%
Velocidad de proyectiles reducida un 40%
+300% más de daño en área
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
Velocidad de lanzamiento de hechizos reducida un 80%
Velocidad de proyectiles reducida un 40%
+300% más de daño en área
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
Attack
Base Damage: 598–897
Probabilidad de golpe crítico: 5%
Attack Time: 1.845 seg
Tiempo de recarga: 5 seg
El 60% del daño físico se convierte en daño de rayo
La duración base es de 1 segundos
Dispara 7 proyectiles adicionales
+2.5 metros al alcance de los golpes cuerpo a cuerpo
40% menos de daño de proyectiles
active skill area of effect radius +% final [30]
base is projectile [1]
La duración base es de 1 segundos
Dispara 7 proyectiles adicionales
+2.5 metros al alcance de los golpes cuerpo a cuerpo
40% menos de daño de proyectiles
active skill area of effect radius +% final [30]
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = { name = "Effigy of the Slavemaster", life = 4, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2, damageSpread = 0.2, attackTime = 1.845, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Mace", skillList = { "MainHandAttack", "OffHandAttack", "SlaverTaunt", "TemplarSlaveDriverBossStormBurst", "StormWhip", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MainHandAttack"] = { name = "MainHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OffHandAttack"] = { name = "OffHandAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SlaverTaunt"] = { name = "SlaverTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TemplarSlaveDriverBossStormBurst"] = { name = "TemplarSlaveDriverBossStormBurst", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.35, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_damage_+%_final", "base_cast_speed_+%", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormWhip"] = { name = "StormWhip", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_lightning", "number_of_additional_projectiles", "base_skill_effect_duration", "active_skill_projectile_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "melee_range_+", "base_is_projectile", }, levels = { [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Velocidad de movimiento aumentada un 20%
Id | MonsterImplicitFastRun4 |
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Family | MovementVelocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |