奴隷主人のエフィジー
人型
移動スピードが20%増加する
Effigy of the Slavemaster
SpectreN
Tagsbludgeoning_weapon, キャスター, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, lightning_affinity, medium_movement, not_int, physical_affinity, red_blood, templar
ライフ
400%
アーマー
+25%
回避力
+25%
Ailment Threshold
400%
耐性
30 30 30 20
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.845 Second
Damage Spread
±20%
経験値
200%
Model Size
144%
Type
TemplarSlaveDriverBossLake
Metadata
TemplarSlaveDriverBossLake
レベル
68
ライフ
25,733
アーマー
35,988
回避力
5,924
Damage
747
スペルダメージ
747
命中
580
Attack Time
1.845
経験値
20,510
Minion Life
5,582
Minion Damage
597
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SlaverTaunt
クールダウン時間: 60 秒
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.845 秒
近接ストライク距離 +1.5m
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.845 秒
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
クリティカル率: 5%
キャストタイム: 0.35 秒
クールダウン時間: 3 秒
194から290.9の雷ダメージを与える
キャストスピードが80%減少する
投射物スピードが40%減少する
範囲ダメージが+300%上昇する
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1]
StormWhip
Attack
Base Damage: 598–897
クリティカル率: 5%
Attack Time: 1.845 秒
クールダウン時間: 5 秒
物理ダメージの60%を雷ダメージに変換する
基礎持続時間は1
追加の投射物を7個放つ
近接ストライク距離 +2.5m
投射物のダメージが40%低下する
active skill area of effect radius +% final [30]
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"

Object Type Codes

version 2
extends "Metadata/Monsters/TemplarSlaveDriver/TemplarSlaveDriver"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/TemplarSlaveDriverBossLake"] = {
    name = "Effigy of the Slavemaster",
    life = 4,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.845,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MainHandAttack",
        "OffHandAttack",
        "SlaverTaunt",
        "TemplarSlaveDriverBossStormBurst",
        "StormWhip",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MainHandAttack"] = {
    name = "MainHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_weapon_range_+",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OffHandAttack"] = {
    name = "OffHandAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SlaverTaunt"] = {
    name = "SlaverTaunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TemplarSlaveDriverBossStormBurst"] = {
    name = "TemplarSlaveDriverBossStormBurst",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.35,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_damage_+%_final",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, -80, -40, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormWhip"] = {
    name = "StormWhip",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "active_skill_projectile_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "melee_range_+",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 7, 1000, -40, 30, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
移動スピードが20%増加する
IdMonsterImplicitFastRun4
FamilyMovementVelocity
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • base movement velocity +% Min: 20 Max: 20 Global
  • Craft Tagsspeed
    Edit

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