大地强刺兽
野兽
死亡时射出尖刺
monster no drops or experience [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
攻击速度加快 20%
移动速度加快 40%
承受伤害降低 25%
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Farric Thornback
幽魂N
标签animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
生命
600%
护甲
+25%
闪避值
+15%
异常状态临界值
600%
抗性
40 40 40 25
伤害
99%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
1.05 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
SpikerBestiaryBossMinion
Metadata
BestiarySpikerSpiritMinion
等级
68
生命
38,600
护甲
35,988
闪避值
5,450
能量护盾
0
伤害
370
法术伤害
370
命中
290
攻击间隔
1.05
经验值
30,765
异常状态临界值
38,600
冰缓
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 296–444
暴击几率: 5%
攻击间隔: 1.05 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpikerSpineDeathNova
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 296–444
暴击几率: 5%
攻击间隔: 1.05 秒
伤害总增 75%
额外发射 11 个投射物
环状发射投射物
attack on death % [70]
base is projectile [1]
monster projectile variation [5]
skill unusable [1]
spell maximum action distance +% [-20]
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
    define_shared_state = "friend_active"
}

Actor
{
	on_end_WalkEmerge = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_friend_active_0 = "RemoveCollidability(); DisableRendering(); PauseAnimation();"
	on_timer_phasein = "EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
	on_timer_effect_fade_remove =  "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadein_epk.epk );"
}

Actor
{
	on_start_WalkEmerge = "DisableRendering(); StartStateTimer( phasein, 0.1 ); StartStateTimer( effect_fade_remove, 2.1 );"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk );  PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/MenagerieAltar/monster_death/rig.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/BestiarySpikerSpiritMinion"] = {
    name = "Farric Thornback",
    life = 6,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.99,
    damageSpread = 0.2,
    attackTime = 1.05,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SpikerSpineDeathNova",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpikerSpineDeathNova"] = {
    name = "SpikerSpineDeathNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_on_death_%",
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
        "skill_unusable",
    },
    levels = {
        [1] = {100, 50, 5, -20, 11, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
        [2] = {100, 60, 5, -20, 11, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
        [3] = {100, 70, 5, -20, 11, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
        [4] = {70, 75, 5, -20, 11, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
死亡时射出尖刺
IdMonsterDisplayCastsSpikeNovaOnDeath
FamilyDisplayCastsSpikeNovaOnDeath
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • display monster spike nova on death text Min: 1 Max: 1 全域
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 攻击速度加快 20%
    移动速度加快 40%
    承受伤害降低 25%
    IdBestiarySpiritBossFerocity
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 全域
  • attack speed +% Min: 20 Max: 20 全域
  • base damage taken +% Min: -25 Max: -25 全域
  • base movement velocity +% Min: 40 Max: 40 全域
  • Craft Tagsdamage attack speed
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 大地强刺兽
    野兽
    死亡时射出尖刺
    攻击速度加快 25%
    命中值提高 100%
    全域暴击率提高 250%
    +50% 全域暴击伤害加成
    攻击速度加快 20%
    移动速度加快 40%
    承受伤害降低 25%
    Farric Thornback
    幽魂N
    标签animal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
    生命
    450%
    护甲
    +25%
    闪避值
    +15%
    异常状态临界值
    450%
    抗性
    40 40 40 25
    伤害
    150%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    1.05 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    100%
    类型
    SpikerBestiary
    Metadata
    BestiarySpikerSpiritWorldMinion
    等级
    68
    生命
    28,950
    护甲
    35,988
    闪避值
    5,450
    能量护盾
    0
    伤害
    560
    法术伤害
    560
    命中
    290
    攻击间隔
    1.05
    经验值
    30,765
    异常状态临界值
    28,950
    冰缓
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 448–672
    暴击几率: 5%
    攻击间隔: 1.05 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpikerSpineDeathNova
    攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
    基本伤害: 448–672
    暴击几率: 5%
    攻击间隔: 1.05 秒
    伤害总增 75%
    额外发射 11 个投射物
    环状发射投射物
    attack on death % [70]
    base is projectile [1]
    monster projectile variation [5]
    skill unusable [1]
    spell maximum action distance +% [-20]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/fadeout_fast_epk.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BestiarySpikerSpiritWorldMinion"] = {
        name = "Farric Thornback",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SpikerSpineDeathNova",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerSpineDeathNova"] = {
        name = "SpikerSpineDeathNova",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_on_death_%",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
            "skill_unusable",
        },
        levels = {
            [1] = {100, 50, 5, -20, 11, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
            [2] = {100, 60, 5, -20, 11, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
            [3] = {100, 70, 5, -20, 11, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
            [4] = {70, 75, 5, -20, 11, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    死亡时射出尖刺
    IdMonsterDisplayCastsSpikeNovaOnDeath
    FamilyDisplayCastsSpikeNovaOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • display monster spike nova on death text Min: 1 Max: 1 全域
  • 攻击速度加快 25%
    命中值提高 100%
    全域暴击率提高 250%
    +50% 全域暴击伤害加成
    IdBestiaryModTigerSpiritBossMinions
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • attack speed +% Min: 25 Max: 25 全域
  • accuracy rating +% Min: 100 Max: 100 全域
  • critical strike chance +% Min: 250 Max: 250 全域
  • base critical strike multiplier + Min: 50 Max: 50 全域
  • Craft Tagsdamage attack speed critical
    bestiary_tiger_boss_aura1
    范围: 50
    攻击速度加快 25%
    命中值提高 100%
    暴击率提高 250%
    +50% 暴击伤害加成
    攻击速度加快 20%
    移动速度加快 40%
    承受伤害降低 25%
    IdBestiarySpiritBossFerocity
    FamilyChimeraMinionFerocity
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 全域
  • attack speed +% Min: 20 Max: 20 全域
  • base damage taken +% Min: -25 Max: -25 全域
  • base movement velocity +% Min: 40 Max: 40 全域
  • Craft Tagsdamage attack speed
    Edit

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