DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
페룰 가시등
야수
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
사망 시 가시
monster no drops or experience [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
공격 속도 20% 증가
이동 속도 40% 증가
받는 피해 25% 감소
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Farric Thornback
Spectre
Area페룰의 굴
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
생명력
600%
방어도
+25%
회피
+15%
Ailment Threshold
600%
저항
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
99%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.05 Second
Damage Spread
±20%
경험치
300%
Model Size
100%
Type
SpikerBestiaryBossMinion
Metadata
BestiarySpikerSpiritMinion
레벨
80
생명력
135,798
방어도
91,801
회피
8,193
Damage
750
주문 피해
750
정확도
924
Attack Time
1.05
경험치
38,136
Minion Life
26,550
Minion Damage
626
Ailment Threshold
135,798
Chill
429
Shock
429
Brittle
2,429
Scorch
429
Sap
1,186
Phys Convert Ele
300%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 600—900
치명타 확률: 5%
Attack Time: 1.05 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
SpikerSpineDeathNova
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 600—900
치명타 확률: 5%
Attack Time: 1.05 초
주는 피해 75% 증폭
투사체 11개 추가 발사
원형으로 투사체 발사
attack on death % [70]
base is projectile [1]
monster projectile variation [5]
skill unusable [1]
spell maximum action distance +% [-20]
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
    define_shared_state = "friend_active"
}

Actor
{
	on_end_WalkEmerge = "MakeCollidable();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/BestiarySpikerSpiritMinion"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Farric Thornback",
    life = 6,
    damage = 0.99,
    damageSpread = 0.2,
    attackTime = 1.05,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "SpikerSpineDeathNova",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpikerSpineDeathNova"] = {
    name = "SpikerSpineDeathNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_on_death_%",
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
        "skill_unusable",
    },
    levels = {
        [1] = {100, 50, 5, -20, 11, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
        [2] = {100, 60, 5, -20, 11, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
        [3] = {100, 70, 5, -20, 11, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
        [4] = {70, 75, 5, -20, 11, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
사망 시 가시
FamilyDisplayCastsSpikeNovaOnDeath
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • display monster spike nova on death text 1 — 1 Global — 변경이 불가능한 값
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — 변경이 불가능한 값
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — 변경이 불가능한 값
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • 공격 속도 20% 증가
    이동 속도 40% 증가
    받는 피해 25% 감소
    FamilyChimeraMinionFerocity
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tags피해 공격 속도
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — 변경이 불가능한 값
  • cant possess this 1 — 1 Global — 변경이 불가능한 값
  • cannot be afflicted 1 — 1 Global — 변경이 불가능한 값
  • monster no talismans 1 — 1 Global — 변경이 불가능한 값
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — 변경이 불가능한 값
  • cannot be tagged by sentinel 1 — 1 Global
  • 페룰 가시등
    야수
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    사망 시 가시
    공격 속도 20% 증가
    이동 속도 40% 증가
    받는 피해 25% 감소
    Farric Thornback
    Spectre
    Area페룰의 굴
    Tagsanimal_claw_weapon, beast, bestiary_beast_boss, flesh_armour, hidden_monster, is_unarmed, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, red_blood, rodent_beast
    생명력
    450%
    방어도
    +25%
    회피
    +15%
    Ailment Threshold
    450%
    저항
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    경험치
    300%
    Model Size
    100%
    Type
    SpikerBestiary
    Metadata
    BestiarySpikerSpiritWorldMinion
    레벨
    80
    생명력
    101,848
    방어도
    91,801
    회피
    8,193
    Damage
    1,137
    주문 피해
    1,137
    정확도
    924
    Attack Time
    1.05
    경험치
    38,136
    Minion Life
    19,913
    Minion Damage
    949
    Ailment Threshold
    101,848
    Chill
    322
    Shock
    322
    Brittle
    1,822
    Scorch
    322
    Sap
    890
    Phys Convert Ele
    300%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 910—1364
    치명타 확률: 5%
    Attack Time: 1.05 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    SpikerSpineDeathNova
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 910—1364
    치명타 확률: 5%
    Attack Time: 1.05 초
    주는 피해 75% 증폭
    투사체 11개 추가 발사
    원형으로 투사체 발사
    attack on death % [70]
    base is projectile [1]
    monster projectile variation [5]
    skill unusable [1]
    spell maximum action distance +% [-20]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
    
    MinimapIcon
    {
    	icon = "BestiaryRareMonster"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/BestiarySpikerSpiritWorldMinion"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Farric Thornback",
        life = 4.5,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SpikerSpineDeathNova",
            "WalkEmergeBestiaryHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerSpineDeathNova"] = {
        name = "SpikerSpineDeathNova",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_on_death_%",
            "active_skill_damage_+%_final",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "projectiles_nova",
            "skill_unusable",
        },
        levels = {
            [1] = {100, 50, 5, -20, 11, levelRequirement = 30, statInterpolation = {1, 1},  cost = { }, },
            [2] = {100, 60, 5, -20, 11, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
            [3] = {100, 70, 5, -20, 11, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
            [4] = {70, 75, 5, -20, 11, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    사망 시 가시
    FamilyDisplayCastsSpikeNovaOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • display monster spike nova on death text 1 — 1 Global — 변경이 불가능한 값
  • FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • attack speed +% 25 — 25 Global
  • accuracy rating +% 100 — 100 Global
  • critical strike chance +% 250 — 250 Global
  • base critical strike multiplier + 50 — 50 Global
  • Craft Tags피해 공격 속도 치명타
    bestiary_tiger_boss_aura1
    적용 반경: 50
    공격 속도 25% 증가
    정확도 100% 증가
    치명타 확률 250% 증가
    치명타 피해 배율 +50%
    공격 속도 20% 증가
    이동 속도 40% 증가
    받는 피해 25% 감소
    FamilyChimeraMinionFerocity
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • damage +% 0 — 0 Global
  • attack speed +% 20 — 20 Global
  • base damage taken +% -25 — -25 Global
  • base movement velocity +% 40 — 40 Global
  • Craft Tags피해 공격 속도
    Edit

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