Grim Fates /11

The Arkhon
The Shaper will gain 80% of Physical Damage as extra Damage of a random Element
The Shaper will create an illusory clone when firing his beam
Anomalies release delayed blasts when triggered
The Shaper will gain 80% of Physical Damage as extra Damage of a random Element
The Shaper will create an illusory clone when firing his beam
Anomalies release delayed blasts when triggered
The Shaper will gain a percentage of Physical Damage as extra Damage of a random Element

The Malignance
The Elder will be empowered by the Rot Fate
Portals release blasts of lightning during tentacle slam attacks.
The Elder will be empowered by the Rot Fate
Portals release blasts of lightning during tentacle slam attacks.
Elder will have 50% chance to inflict Bleeding on Hit with Attacks, and 50% chance to inflict Poison on Hit

The Unraveller
The Shaper will have 20% increased cooldown recover rate, and The Elder will have 20% increased projectile speed
The Shaper will have an orbiting crow projectile, which releases when struck.
The Elder's arena blast will deal heavy fire damage, and ignite.
The Elder's portals will release blasts of destructive energy.
The Elder's projectiles will be replaced with harpoons of bone, which inflict Corpserot on hit.
The Shaper will have 20% increased cooldown recover rate, and The Elder will have 20% increased projectile speed
The Shaper will have an orbiting crow projectile, which releases when struck.
The Elder's arena blast will deal heavy fire damage, and ignite.
The Elder's portals will release blasts of destructive energy.
The Elder's projectiles will be replaced with harpoons of bone, which inflict Corpserot on hit.
Shaper will have increased Cooldown Recovery Rate, Elder will have increased Projectile Speed

The Templar
Unique Synthesised Monsters will have a random Fate Empowerment
Venarius will periodically conjure malignant crows
Venarius will periodically conjure coagulated orbs of blood
Unique Synthesised Monsters will have a random Fate Empowerment
Venarius will periodically conjure malignant crows
Venarius will periodically conjure coagulated orbs of blood
Unique Synthesised Monsters will have a random Fate Empowerment

The Collector
Maven will have a 30% chance to gain a Power, Frenzy or Endurance Charge on Hit
Monsters summoned during the Brain phase will have a random Fate Empowerment
Cascade of Pain will fire additional Crow projectiles
Circle Slam will trigger a beam of viscera and blood
Maven will have a 30% chance to gain a Power, Frenzy or Endurance Charge on Hit
Monsters summoned during the Brain phase will have a random Fate Empowerment
Cascade of Pain will fire additional Crow projectiles
Circle Slam will trigger a beam of viscera and blood
Maven will have a chance to gain a Power, Frenzy or Endurance Charge on Hit

The Awakened
Sirus will have a random Conqueror Power
Deatomisation Storms will be replaced by whirling Crowstorms
Meteor Maze will have an additional wall
Final burst of multi-beam combo will be empowered
Sirus will have a random Conqueror Power
Deatomisation Storms will be replaced by whirling Crowstorms
Meteor Maze will have an additional wall
Final burst of multi-beam combo will be empowered
Sirus will have a Conqueror Power at random

The Emissary
Eater of Worlds will gain 20% of Maximum Life as extra Maximum Energy Shield
Eater of Worlds will have 20% of Non-Chaos Damage taken bypassing Energy Shield
Drowning Orbs will have Random Curse Auras
Inescapable Doom Laser will be Empowered
Dash Slam will be empowered
Lightning Beam will also spawn an orb of Lightning
Eater of Worlds will gain 20% of Maximum Life as extra Maximum Energy Shield
Eater of Worlds will have 20% of Non-Chaos Damage taken bypassing Energy Shield
Drowning Orbs will have Random Curse Auras
Inescapable Doom Laser will be Empowered
Dash Slam will be empowered
Lightning Beam will also spawn an orb of Lightning
Eater of Worlds will gain a percentage of Maximum Life as extra Maximum Energy Shield and Non-Chaos Damage bypassing Energy Shield

The Iridescent
Searing Exarch will always Scorch on Hit
Searing Runes will be replaced by Cackling Runes
Rolling Meteors will be replaced with Umbral Meteors
Moving Flame Wall will be Empowered
Incandescent Explosion will create a flaming corpse pile
Searing Exarch will always Scorch on Hit
Searing Runes will be replaced by Cackling Runes
Rolling Meteors will be replaced with Umbral Meteors
Moving Flame Wall will be Empowered
Incandescent Explosion will create a flaming corpse pile
Searing Exarch will always Scorch on Hit

The Fearsome
Incarnation of Fear will regenerate 2% of Life per second
Solar Orbs will be replaced with Umbral Orbs
Fissure Slams will also create Exploding Corpse Fissures
Burning Ground Slam will create flaming corpse piles
Incarnation of Fear will regenerate 2% of Life per second
Solar Orbs will be replaced with Umbral Orbs
Fissure Slams will also create Exploding Corpse Fissures
Burning Ground Slam will create flaming corpse piles
Incarnation of Fear will regenerate a percentage of Life per second

The Neglectful
Incarnation of Neglect will have 100% increased duration of Ailments inflicted
Will fire returning Projectiles
Falling Comets will be replaced with Howling Wolves
Statues of Negligence will summon Crowstorms when awoken
Incarnation of Neglect will have 100% increased duration of Ailments inflicted
Will fire returning Projectiles
Falling Comets will be replaced with Howling Wolves
Statues of Negligence will summon Crowstorms when awoken
Incarnation of Neglect will have an increased duration of Ailments inflicted

The Dreadful
Incarnation of Dread will have 500% increased Critical Strike Chance
Incarnation of Dread will have +30% to Critical Strike Multiplier
Will create additional Umbral Roses
Volatile Orbs will be empowered
Engulfing Nova will be empowered
Incarnation of Dread will have 500% increased Critical Strike Chance
Incarnation of Dread will have +30% to Critical Strike Multiplier
Will create additional Umbral Roses
Volatile Orbs will be empowered
Engulfing Nova will be empowered
Incarnation of Dread will have increased Critical Strike Chance and Critical Strike Multiplier
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