完美星界巫妖
灵柩
怪物类型:
亡灵
亡灵射出星界投射物
产生星辰锁链地雷
击中时对敌人施加时空锁链诅咒
右键点击该物品以产生灵柩。
Perfect Astral Lich
完美星界巫妖 FaridunGolemancerHigh /8
| 名字 | 显示物品素质 |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Astral Lich |
| BaseType | 完美星界巫妖 |
| Class | 灵柩 |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunGolemancerHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunGolemancer |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
完美星界巫妖
亡灵is zarokh monster [1]
击中时用时空锁链诅咒敌人
击中时用时空锁链诅咒敌人
Perfect Astral Lich
| 幽魂 | Y |
|---|---|
| 标签 | bone_armour, bones, 施法, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
生命
145%
生命转为护盾
70%
异常状态临界值
170%
抗性
伤害
204%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
8 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
170%
Model Size
100%
类型
FaridunGolemancerCorpse
Metadata
FaridunGolemancerHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,328
护甲
28,790
闪避值
4,739
能量护盾
6,219
伤害
762
法术伤害
762
命中
580
攻击间隔
1.5
经验值
17,434
召唤物生命
2,023
Minion Energy Shield
1,349
召唤物伤害
609
异常状态临界值
10,937
冰缓
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSFaridunGolemancerAstralProjectile
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1.5 秒
发射 1 个投射物
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 521.1 - 781.6 物理伤害
is area damage [1]
GTFaridunGolemancerSlowMines
可触发, 法术
施放间隔: 3 秒
冷却时间: 10 秒
SOFaridunGolemancerMine
可触发, 法术
施放间隔: 1 秒
GSFaridunGolemancerTimeMineExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 749.1 - 1124 物理伤害
基础持续时间为 4 秒
is area damage [1]
FaridunCasterUndeadDamageOverTimeAura
法术, 范围, 增益, 消耗保留, 图腾施放单独, 图腾技能, 光环, 立即, 范围法术, 可祝福, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
怨毒光环
施放间隔: 1 秒
冷却时间: 0.5 秒
施放一个光环,使你与受光环影响友军造成的持续伤害叠加,技能效果延长。
你与周围友军的总持续性伤害总增 16.55%
你和周围友军的技能效果持续时间延长 13.4%
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerHigh"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Perfect Astral Lich",
life = 1.45,
energyShield = 0.7,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"FaridunCasterUndeadDamageOverTimeAura",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
name = "Malevolence",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"delirium_aura_damage_over_time_+%_final",
"delirium_skill_effect_duration_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
},
levels = {
[1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, },
[2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
击中时用时空锁链诅咒敌人
| Family | MonsterChanceToTemporalChainsOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 施法 诅咒 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.