Perfect Astral Lich
ศพ
ประเภทมอนสเตอร์:
อันเดด
อันเดดยิง โพรเจกไทล์ดวงดารา
สร้าง ทุ่นระเบิดโซ่ดวงดารา
สาปศัตรูด้วย โซ่กาลเวลา (Temporal Chains) เมื่อปะทะ
คลิกขวาที่ไอเทมชิ้นนี้เพื่อสร้างศพนี้
Perfect Astral Lich FaridunGolemancerHigh /7
| ชื่อ | แสดงคำบรรยายแบบละเอียด |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Astral Lich |
| Class | ศพ |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunGolemancerHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunGolemancer |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Perfect Astral Lich
อันเดดis zarokh monster [1]
monster casts temporal chains text [1]
monster casts temporal chains text [1]
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, นักเวท, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
พลังชีวิต
145%
Energy Shield From Life
70%
Ailment Threshold
170%
ค่าต้านทาน
Damage
204%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
8 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
170%
Model Size
100%
Type
FaridunGolemancerCorpse
Metadata
FaridunGolemancerHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,328
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
โล่พลังงาน
6,219
Damage
762
ความเสียหายเวท
762
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
17,434
Minion Life
2,023
Minion Energy Shield
1,349
Minion Damage
609
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSFaridunGolemancerAstralProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.5 วินาที
ยิงโพรเจกไทล์ 1 ลูก
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 521.1 ถึง 781.6
is area damage [1]
GTFaridunGolemancerSlowMines
Triggerable, Spell
เวลาร่าย: 3 วินาที
คูลดาวน์: 10 วินาที
SOFaridunGolemancerMine
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSFaridunGolemancerTimeMineExplosion
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 749.1 ถึง 1124
ระยะเวลาพื้นฐาน 4 วินาที
is area damage [1]
FaridunCasterUndeadDamageOverTimeAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
หิงสา (Malevolence)
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
ร่ายออร่าที่คูณความเสียหายต่อเนื่อง และเพิ่มระยะเวลาส่งผลของสกิลให้กับคุณและเพื่อนของคุณ
คุณและเพื่อนที่อยู่ใกล้ สร้างความเสียหายต่อเนื่อง เพิ่มขึ้น อีก 16.55%
คุณและเพื่อนที่อยู่ใกล้ มีระยะเวลาส่งผลของสกิล เพิ่มขึ้น 13.4%
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerHigh"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Perfect Astral Lich",
life = 1.45,
energyShield = 0.7,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"FaridunCasterUndeadDamageOverTimeAura",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
name = "Malevolence",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"delirium_aura_damage_over_time_+%_final",
"delirium_skill_effect_duration_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
},
levels = {
[1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, },
[2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
สาปศัตรูด้วย โซ่กาลเวลา (Temporal Chains) เมื่อปะทะ
| Family | MonsterChanceToTemporalChainsOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | นักเวท คำสาป |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.