Lich Astral Perfeito
Cadáver
Categoria do Monstro:
Morto-vivo
Morto-vivoDispara projéteis astrais
Cria minas em cadeia astrais
Amaldiçoa inimigos com Grilhões Temporais ao atingir
Clique com o botão direito neste item para criar seu cadáver.
Perfect Astral Lich
Lich Astral Perfeito FaridunGolemancerHigh /8
| Nome | Exibir Descrições Completas |
|---|---|
| DropLevel | 78 |
| BaseType | Perfect Astral Lich |
| BaseType | Lich Astral Perfeito |
| Class | Patuá |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/ItemisedCorpses/FaridunGolemancerHigh |
| Icon | Art/2DItems/Currency/Azmeri/FaridunGolemancer |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.description_text | ItemDescriptionItemisedCorpse |
| client.RenderItem | |
| Usable.use_type | Usable |
| Usable.action | spawn_itemised_corpse |
Lich Astral Perfeito
Morto-vivois zarokh monster [1]
monster casts temporal chains text [1]
monster casts temporal chains text [1]
Perfect Astral Lich
| Spectre | Y |
|---|---|
| Tags | bone_armour, bones, Conjurador, is_unarmed, not_dex, not_str, skeleton, slashing_weapon, slow_movement, undead |
Vida
145%
Energy Shield From Life
70%
Ailment Threshold
170%
Resistência
Damage
204%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
8 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
170%
Model Size
100%
Type
FaridunGolemancerCorpse
Metadata
FaridunGolemancerHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,328
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,219
Damage
762
Dano Mágico
762
Precisão
580
Attack Time
1.5
Experiência
17,434
Minion Life
2,023
Minion Energy Shield
1,349
Minion Damage
609
Ailment Threshold
10,937
Chill
35
Shock
35
Brittle
196
Scorch
35
Sap
96
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSFaridunGolemancerAstralProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.5 seg
Dispara 1 projétil
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [280]
projectile uses contact position [1]
GSFaridunGolemancerAstralProjectileImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 521.1 a 781.6 de Dano Físico
is area damage [1]
GTFaridunGolemancerSlowMines
Triggerable, Spell
Tempo de Conjuração: 3 seg
Recarga: 10 seg
SOFaridunGolemancerMine
Triggerable, Spell
Tempo de Conjuração: 1 seg
GSFaridunGolemancerTimeMineExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 749.1 a 1124 de Dano Físico
Duração base é de 4 segundos
is area damage [1]
FaridunCasterUndeadDamageOverTimeAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Malevolência
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Conjura uma aura que multiplica o dano degenerativo e aumenta a duração do efeito de habilidades suas e de seus aliados.
Você e aliados próximos causam 16.55% mais Dano Degenerativo
Você e aliados próximnos tem Duração do Efeito de Habilidades aumentada em 13.4%
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunGolemancer/FaridunGolemancerHigh"] = {
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
name = "Perfect Astral Lich",
life = 1.45,
energyShield = 0.7,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SOFaridunGolemancerMine",
"FaridunCasterUndeadDamageOverTimeAura",
"MPSFaridunGolemancerAstralProjectile",
"GSFaridunGolemancerAstralProjectileImpact",
"GSFaridunGolemancerTimeMineExplosion",
"GTFaridunGolemancerSlowMines",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SOFaridunGolemancerMine"] = {
name = "SOFaridunGolemancerMine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FaridunCasterUndeadDamageOverTimeAura"] = {
name = "Malevolence",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.HasReservation] = true,
[SkillType.TotemCastsAlone] = true,
[SkillType.Totemable] = true,
[SkillType.Aura] = true,
[SkillType.Instant] = true,
[SkillType.AreaSpell] = true,
[SkillType.CanHaveBlessing] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "aura_skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"delirium_aura_damage_over_time_+%_final",
"delirium_skill_effect_duration_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_deal_no_damage",
},
levels = {
[1] = {14, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, },
[2] = {17, 14, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSFaridunGolemancerAstralProjectile"] = {
name = "MPSFaridunGolemancerAstralProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_number_of_projectiles",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {1, 280, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerAstralProjectileImpact"] = {
name = "GSFaridunGolemancerAstralProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunGolemancerTimeMineExplosion"] = {
name = "GSFaridunGolemancerTimeMineExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFaridunGolemancerSlowMines"] = {
name = "GTFaridunGolemancerSlowMines",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
is zarokh monster [1]
| Family | MonsterIsZarokhMonster |
|---|---|
| Domains | monstro (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Amaldilçoa Inimigos com Grilhões Temporais ao Acertar
| Family | MonsterChanceToTemporalChainsOnHit |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Conjurador Maldição |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.