赤红踪迹
赤红踪迹
巨人胫甲
鞋子
品质: +20%
护甲: (433-611)
需求 等级 1, 120 力量
该装备的护甲提高 (60—100)%
+(60—100) 最大生命
移动速度加快 30%
静止时受到的物理伤害降低 10%
流血时击中敌人将获得 1 个狂怒球
被攻击击中时,有 50% 的几率流血
瘀血爪印
frenzy charge blood dance art variation [0]
(流血造成持续物理伤害,伤害取决于技能初始的物理伤害,移动时受到的流血伤害总增 200%)
我们预留踪迹,
避免重蹈覆辙。
避免重蹈覆辙。
The Red Trail
赤红踪迹 Attr /8
+(60—100) 最大生命
| Family | IncreasedLife |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource 生命 |
该装备的护甲提高 (60—100)%
| Family | DefencesPercent |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防御 护甲 |
移动速度加快 30%
| Family | MovementVelocity |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
瘀血爪印
frenzy charge blood dance art variation [0]
| Family | ItemFootprints |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | green_herring |
静止时受到的物理伤害降低 10%
| Family | PhysicalDamageReductionWhileNotMoving |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 物理 |
流血时击中敌人将获得 1 个狂怒球
| Family | FrenzyChargeOnHitWhileBleeding |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | frenzy_charge |
被攻击击中时,有 50% 的几率流血
| Family | ReceiveBleedingWhenHit |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | bleed 物理 攻击 异常状态 |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb290cy9UaGVJbmZpbml0ZVB1cnN1aXQiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/518d10f12f/TheInfinitePursuit.png",
"league": "Keepers",
"name": "The Red Trail",
"typeLine": "Titan Greaves",
"baseType": "Titan Greaves",
"rarity": "Unique",
"ilvl": 70,
"properties": [
{
"name": "Armour",
"values": [
[
"450",
1
]
],
"displayMode": 0,
"type": 16
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"68",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Str",
"values": [
[
"120",
0
]
],
"displayMode": 1,
"type": 63
}
],
"explicitMods": [
"75% increased Armour",
"+74 to maximum Life",
"30% increased Movement Speed",
"10% additional Physical Damage Reduction while stationary",
"Gain a Frenzy Charge on Hit while Bleeding",
"50% chance to be inflicted with Bleeding when Hit by an Attack",
"Gore Footprints"
],
"flavourText": [
"We leave a trail, that we may know\r",
"where never we will return."
],
"frameType": 3
}
Community Wiki
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The Red Trail
Version history
| Version | Changes |
|---|---|
| 2.5.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.