Le Sillon rouge

Le Sillon rouge
Jambières de titan
Bottes
Qualité: +20%
Pièce d'armure : (433-611)
— Nécessite Niveau 68, 120 For
(60–100)% d'Augmentation de l'Armure
+(60–100) de Vie maximale
30% d'Augmentation de la Vitesse de déplacement
Vous gagnez une Réduction supplémentaire des Dégâts physiques de 10% en étant stationnaire
Gagnez une Charge de frénésie au Toucher pendant que vous Saignez
50% de chances de subir le Saignement en étant Touché(e) par une Attaque
Empreintes sanglantes
frenzy charge blood dance art variation [0]
(Le Saignement inflige des Dégâts physiques sur la durée, en fonction des Dégâts physiques de l'Aptitude. Les Dégâts sont plus importants lorsque la victime se déplace)
Nous laissons derrière nous un sillon,
afin de savoir où ne jamais retourner.
The Red Trail
Le Sillon rouge Attr /9
NomDescriptions détaillées
Limit「Brèche」League Specific
La Poursuite infinie Use Bénédiction d'Uul-Netol Upgrade
Le MarchéLe Marché
AcronymHit, Damage over time, Pièce d'armure , Saignement
RelatedRéplique du Sillon rouge
IconArt/2DItems/Armours/Boots/TheInfinitePursuit
Icon
Release VersionBrèche
BaseTypeJambières de titan
Referencepoe.ninja, Community Wiki
+(60–100) de Vie maximale
FamilyIncreasedLife
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base maximum life Min: 60 Max: 100 Global
  • Craft Tagsresource life
    (60–100)% d'Augmentation de l'Armure
    FamilyDefencesPercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage reduction rating +% Min: 60 Max: 100 Local
  • Craft Tagsdefences armour
    30% d'Augmentation de la Vitesse de déplacement
    FamilyMovementVelocity
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 30 Max: 30 Global
  • Craft Tagsspeed
    Empreintes sanglantes
    frenzy charge blood dance art variation [0]
    FamilyItemFootprints
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • blood footprints from item Min: 1 Max: 1 Global
  • frenzy charge blood dance art variation Min: 0 Max: 0 Global
  • Craft Tagsgreen_herring
    Vous gagnez une Réduction supplémentaire des Dégâts physiques de 10% en étant stationnaire
    FamilyPhysicalDamageReductionWhileNotMoving
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage reduction rating % while not moving Min: 10 Max: 10 Global
  • Craft Tagsphysical
    Gagnez une Charge de frénésie au Toucher pendant que vous Saignez
    FamilyFrenzyChargeOnHitWhileBleeding
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain frenzy charge on hit while bleeding Min: 1 Max: 1 Global
  • Craft Tagsfrenzy_charge
    50% de chances de subir le Saignement en étant Touché(e) par une Attaque
    FamilyReceiveBleedingWhenHit
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • receive bleeding chance % when hit by attack Min: 50 Max: 50 Global
  • Craft Tagsbleed physical attack ailment
    FamilyBreachPhysicalUniqueUnleashed
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb290cy9UaGVJbmZpbml0ZVB1cnN1aXQiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/518d10f12f/TheInfinitePursuit.png", "league": "Affliction", "name": "The Red Trail", "typeLine": "Titan Greaves", "baseType": "Titan Greaves", "rarity": "Unique", "ilvl": 69, "properties": [ { "name": "Armour", "values": [ [ "418", 1 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "120", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "72% increased Armour", "+88 to maximum Life", "30% increased Movement Speed", "10% additional Physical Damage Reduction while stationary", "Gain a Frenzy Charge on Hit while Bleeding", "50% chance to be inflicted with Bleeding when Hit by an Attack", "Gore Footprints" ], "flavourText": [ "We leave a trail, that we may know\r", "where never we will return." ], "frameType": 3, "extended": { "base_defence_percentile": 5, "ar": 467, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2977774856", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2155467472", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2181129193", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 60, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1062208444", "min": 60, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2250533757", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2319448214", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null } ] }, "hashes": { "explicit": [ [ "explicit.stat_1062208444", [ 4 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_2250533757", [ 5 ] ], [ "explicit.stat_2181129193", [ 2 ] ], [ "explicit.stat_2977774856", [ 0 ] ], [ "explicit.stat_2155467472", [ 1 ] ], [ "explicit.stat_2319448214", [ 6 ] ] ] }, "text": "Item Class: Boots
    Rarity: Unique
    The Red Trail
    Titan Greaves
    --------
    Armour: 418 (augmented)
    --------
    Requirements:
    Level: 68
    Str: 120
    --------
    Sockets: R-R
    --------
    Item Level: 69
    --------
    72% increased Armour
    +88 to maximum Life
    30% increased Movement Speed
    10% additional Physical Damage Reduction while stationary
    Gain a Frenzy Charge on Hit while Bleeding
    50% chance to be inflicted with Bleeding when Hit by an Attack
    Gore Footprints
    --------
    We leave a trail, that we may know
    where never we will return.
    --------
    Note: ~price 1.5 divine
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles
    Vendor recipe
    祝福 Recipe /1
    Acquisition /1 ⍟

    Community Wiki

    Edit

    The Red Trail

    Version history

    VersionChanges
    2.5.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.