Bestiary_league

Old: Yueren 2021-08-23 01:04:28

New: Yueren 2021-08-22 18:52:24

OldNewDifferences
1-# 標題
1+# Bestiary league
2+The Bestiary league and Hardcore Bestiary league were past challenge leagues. The leagues started on March 2, 2018.
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3-## 標題
4+This league introduced Einhar Frey, who taught the player how to capture beasts with nets. Captured beasts were marked in the Bestiary and placed in the Menagerie for display, but more importantly, used for beastcrafting to create or modify items of various kinds or to challenge the First Ones in battle.[2]
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5-### 標題
6+All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Bestiary league were immediately moved to the permanent Standard league.
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7-*斜體*
8+After the leagues ended, the beast hunting mechanics were not immediately added to the core game. They were added to the core game with the 3.5 Betrayal patch. Through beastcrafting, four end-game encounters can be accessed: The Spirit Beasts.
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9-**粗體**
10+## Modifiers
11+All areas have:
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11-***粗斜體***
13+- <span class="text-mod">Areas contain Beasts to hunt</span>
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13-[[Mirror of Kalandra]]
15+## Minimap
16+These new icons are introduced to the minimap:
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15-[一般網址連結](https://poedb.tw/us/)
18+<span class="minimap_icon minimap_64" style="background-position-x:-384px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-448px;background-position-y:-128px"></span><span class="minimap_icon minimap_64" style="background-position-x:-512px;background-position-y:-128px"></span>
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17-![](https://poedb.tw/us/)   ←圖片網址連結
20+## Mechanics
21+This section is for archival purposes only. The current core mechanics differ drastically from the league mechanics. See Beasts for the current mechanics.
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19-- 列表
23+In this league, players are given access to nets. They can be dropped normally or can be bought from Einhar Frey. You can throw the net at any catchable living monster (default hotkey "V"). Catchable monsters are marked with an icon on their life bars. Nets are not used until they are actually thrown at a monster. They have a cooldown and a cast time, so being stunned while throwing a net will interrupt it.
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21- - 列表
25+Once the net is thrown, the target monster cannot be killed and will be stunned, for up to 3 seconds. If a capture succeeds, Einhar will transport the beast away to the Menagerie. The lower the monster's life is, the higher the chance of success. If a capture fails, the monster will recover a percentage of its life and become enraged. You cannot throw a net at it again until it has stopped enraging.
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23-<span class="text-mod">粗體藍字</span>
24-
25-<span class="magic">Magic</span>
26-
27-<span class="rare">Rare</span>
28-
29-<span class="unique">Unique</span>
30-
31-AAA|BBB|CCC
32--|-|-
33-DDD|EEE|FFF
34-GGG|HHH|III
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36-
37-連在一起加入 | 即可,若拉開間距可方便日後編輯
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39-AAA | BBB | CCC
40-- | - | -
41-DDD | EEE | FFF
42-GGG | HHH | III
27+Rare beasts can spawn with a Bestiary mod. These monsters will show up on the minimap with a yellow icon and have a whitish-red color. They are stronger than normal Rare monsters and are used for specific Beastcrafting recipes. There are also Legendary beasts that have two Bestiary mods and have much more life. They are marked with a red icon on the minimap and are used for rarer and more valuable recipes.