<<HRB27>>
Humanoid
Kann keinen Schaden erleiden
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
cant possess this [1]
SpectreN
TagsZauberer, cold_affinity, cursing_monster, fast_movement, humanoid, is_unarmed, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
Packs
  • <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>
  • Leben
    0%
    Ailment Threshold
    0%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    LeagueAvatarStrong
    Metadata
    Avatar27
    Stufe
    68
    Leben
    0
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    0
    Chill
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    HarbingerSummonMonsters2
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 2 Sek.
    Fertigkeiten wiederholen sich ein zusätzliches Mal
    Basisdauer beträgt 0.25 Sekunden
    harbinger minion extra monster chance % [54.33]
    harbinger minion max extra monsters count [1]
    harbinger minion max magic count [5.63]
    harbinger minion max rare count [1]
    harbinger minion remove parent life on death permyriad [221.6]
    number of monsters to summon [7.63]
    summoned monsters are minions [1]
    AvatarConvocation
    Spell, Buff, Duration, Triggerable, Minion, Instant, Cooldown
    Sammeln
    Zauberzeit: 0.8 Sek.
    Abklingzeit: 10 Sek.
    Bringt alle Kreaturen, die Euch gehorchen, zurück zu Eurer Position und gewährt ihnen einen temporären Lebensregenerationseffekt.
    Die sekundäre Basisdauer beträgt 2 Sekunden
    base deal no damage [1]
    convocation max number of minions to teleport [10]
    HarbingerWarpFlame
    Spell, Triggerable
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 6 Sek.
    Verursacht 615.6 Basis-Feuerschaden pro Sekunde
    Basisdauer beträgt 5 Sekunden
    ground fire art variation [5]
    AvatarAssassinsMarkAura
    Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
    Mal des Assassinen
    Zauberzeit: 0.5 Sek.
    Verflucht einen einzelnen Gegner, wodurch dieser anfälliger für kritische Treffer wird. Wird der verfluchte Gegner getötet, erhaltet Ihr Leben und Mana sowie eine Energie-Ladung. Es kann gleichzeitig nur ein Gegner von einem Mal betroffen sein.
    Verfluchte Gegner haben 37% Chance, bei Tötung eine Energie-Ladung zu gewähren
    Treffer gegen verfluchte Gegner haben +2% zu kritischer Trefferchance
    Verfluchte Gegner erleiden 44% erhöhten extra Schaden von kritischen Treffern
    Verfluchte Gegner gewähren bei Tötung 22 Leben
    Verfluchte Gegner gewähren bei Tötung 22 Mana
    Dieser Fluch wird als Aura gezaubert und auf Gegner im Umkreis angewendet
    active skill area of effect radius +% final [75]
    HarbingerSpecialBeamCannon
    Spell, Damage
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 8 Sek.
    Verursacht 641.6 bis 962.4 Kälteschaden
    Verursacht 41.9% des physischen Schadens als extra Kälteschaden
    Basisdauer beträgt 8.99 Sekunden
    +41.9% zu Kältewiderstand
    Kann nicht einfrieren
    active skill area of effect radius +% final [-30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
    
    Stats
    {
    	harbinger_minion_rare_chance_% = 20
    	harbinger_minion_magic_chance_% = 20
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Avatar/Avatar27"] = {
        name = "<>",
        life = 0,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "AvatarAssassinsMarkAura",
            "AvatarConvocation",
            "HarbingerSpecialBeamCannon",
            "HarbingerSummonMonsters2",
            "HarbingerWarpFlame",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AvatarAssassinsMarkAura"] = {
        name = "Assassin's Mark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Mark] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_self_critical_strike_multiplier_-%",
            "enemy_additional_critical_strike_chance_against_self",
            "life_granted_when_killed",
            "mana_granted_when_killed",
            "chance_to_grant_power_charge_on_death_%",
            "active_skill_area_of_effect_radius_+%_final",
            "curse_apply_as_aura",
        },
        levels = {
            [1] = {-44, 200, 22, 22, 37, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AvatarConvocation"] = {
        name = "Convocation",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Minion] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_secondary_skill_effect_duration",
            "convocation_max_number_of_minions_to_teleport",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerSpecialBeamCannon"] = {
        name = "HarbingerSpecialBeamCannon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "base_cold_damage_resistance_%",
            "physical_damage_%_to_add_as_cold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "never_freeze",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5000, 10, 10, -30, levelRequirement = 1, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 10000, 50, 50, -30, levelRequirement = 85, statInterpolation = {3, 3, 2, 2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerSummonMonsters2"] = {
        name = "HarbingerSummonMonsters2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "harbinger_minion_extra_monster_chance_%",
            "harbinger_minion_remove_parent_life_on_death_permyriad",
            "skill_repeat_count",
            "harbinger_minion_max_magic_count",
            "harbinger_minion_max_rare_count",
            "base_skill_effect_duration",
            "harbinger_minion_max_extra_monsters_count",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [2] = {6, 0, 400, 1, 4, 1, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [3] = {6, 25, 400, 1, 4, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [4] = {8, 61, 181, 2, 6, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
            [5] = {8, 75, 100, 2, 8, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarpFlame"] = {
        name = "HarbingerWarpFlame",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "ground_fire_art_variation",
        },
        levels = {
            [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Kann keinen Schaden erleiden
    IdMonsterCannotBeDamaged
    FamilyCannotBeDamaged
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Erleidet keinen Schaden
    Immun gegen Schaden
    Kann keinen Schaden erleiden
    Cannot Be Damaged
    harbinger base currency shard stack tenths to drop [38]
    harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
    IdHarbingerCurrencyShardsStrong
    FamilyHarbingerCurrencyShards
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • harbinger base currency shard stack tenths to drop Min: 38 Max: 38 Global
  • harbinger base currency shard stack tenths to drop best of 3 outcomes Min: 0 Max: 0 Global
  • cant possess this [1]
    IdTormentCantPossessThis
    FamilyCantPossessThis
    DomainsMonster (3)
    GenerationTypeTorment (7)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • Edit

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