Befallenes Biest
Bestie
Widerstandsfähig gegenüber Feuertürmen
monster no map drops [1]
Blighted Hellion
SpectreN
Tagsanimal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
Leben
600%
Rüstung
+10%
Ausweichen
+10%
Ailment Threshold
600%
Widerstand
40 0 0 0
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
0.975 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
BlightFireHellion
Metadata
BlightFireHellion
Stufe
68
Leben
38,600
Rüstung
31,669
Ausweichen
5,213
Energieschild
0
Damage
672
Zauberschaden
672
Genauigkeit
290
Attack Time
0.975
Erfahrung
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 538–807
Kritische Trefferchance: 5%
Attack Time: 0.975 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellion"] = {
    name = "Blighted Hellion",
    life = 6,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Widerstandsfähig gegenüber Feuertürmen
IdBlightFireType__
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Befallenes Biest
    Bestie
    Widerstandsfähig gegenüber Feuertürmen
    monster no map drops [1]
    Blighted Hellion
    SpectreN
    Tagsanimal_claw_weapon, beast, blight_monster, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, red_blood, small_height, very_slow_movement
    Leben
    600%
    Rüstung
    +10%
    Ausweichen
    +10%
    Ailment Threshold
    600%
    Widerstand
    75 0 0 0
    Damage
    180%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    0.975 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    90%
    Type
    BlightFireHellion2
    Metadata
    BlightFireHellion2
    Stufe
    68
    Leben
    38,600
    Rüstung
    31,669
    Ausweichen
    5,213
    Energieschild
    0
    Damage
    672
    Zauberschaden
    672
    Genauigkeit
    290
    Attack Time
    0.975
    Erfahrung
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 538–807
    Kritische Trefferchance: 5%
    Attack Time: 0.975 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellion2"] = {
        name = "Blighted Hellion",
        life = 6,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 0.975,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Widerstandsfähig gegenüber Feuertürmen
    IdBlightFireType__
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Befallenes Biest
    Bestie
    Widerstandsfähig gegenüber Feuertürmen
    Blighted Hellion
    SpectreN
    Tagsanimal_claw_weapon, beast, blight_monster, Zauberer, feline_beast, fire_affinity, is_unarmed, light_armour, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height, very_slow_movement
    Leben
    600%
    Rüstung
    +10%
    Ausweichen
    +10%
    Ailment Threshold
    600%
    Widerstand
    75 0 0 0
    Damage
    180%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    0.975 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    90%
    Type
    BlightFireHellion2
    Metadata
    BlightFireHellionMortar
    Stufe
    68
    Leben
    38,600
    Rüstung
    31,669
    Ausweichen
    5,213
    Energieschild
    0
    Damage
    672
    Zauberschaden
    672
    Genauigkeit
    290
    Attack Time
    0.975
    Erfahrung
    10,255
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 538–807
    Kritische Trefferchance: 5%
    Attack Time: 0.975 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MoltenMortarBlightHellion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
    Verursacht 1318 bis 1977 Feuerschaden
    base is projectile [1]
    is area damage [1]
    projectile spread radius [5]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHellionMortar"] = {
        name = "Blighted Hellion",
        life = 6,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 0.975,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "MoltenMortarBlightHellion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MoltenMortarBlightHellion"] = {
        name = "MoltenMortarBlightHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "projectile_spread_radius",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Widerstandsfähig gegenüber Feuertürmen
    IdBlightFireType__
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • Edit

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