Aufgedunsene Monstrosität
Dämon
Bloated Monstrosity
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/LaboratoryRegurgitatorSpectre |
Tags | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon, small_height |
Leben
143%
Ailment Threshold
143%
Widerstand
0 30 0 30
Damage
124%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 13
Attack Time
1.35 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
BetrayalRegurgitator
Metadata
LaboratoryRegurgitator
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,200
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
463
Zauberschaden
463
Genauigkeit
290
Attack Time
1.35
Erfahrung
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 371–556
Kritische Trefferchance: 5%
Attack Time: 1.35 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalRegurgitatorCastGroundEffect
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 1238.2 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
Basisdauer beträgt 5 Sekunden
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/LaboratoryRegurgitator"] = { name = "Bloated Monstrosity", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 1.35, attackRange = 13, accuracy = 1, skillList = { "Melee", "BetrayalRegurgitatorCastGroundEffect", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalRegurgitatorCastGroundEffect"] = { name = "BetrayalRegurgitatorCastGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", }, levels = { [1] = {2.5, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Aufgedunsene Monstrosität
Dämon
Bloated Monstrosity
Spectre | Y |
---|---|
Tags | cultist, demon, fast_movement, flesh_armour, is_unarmed, large_model, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Leben
143%
Ailment Threshold
143%
Widerstand
0 30 0 30
Damage
124%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 13
Attack Time
1.35 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
BetrayalRegurgitator
Metadata
LaboratoryRegurgitatorSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,200
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
463
Zauberschaden
463
Genauigkeit
290
Attack Time
1.35
Erfahrung
13,332
Ailment Threshold
9,200
Chill
29
Shock
29
Brittle
165
Scorch
29
Sap
80
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 371–556
Kritische Trefferchance: 5%
Attack Time: 1.35 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Render { //turn_duration = 0.38 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/LaboratoryRegurgitatorSpectre"] = { name = "Bloated Monstrosity", life = 1.43, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.24, damageSpread = 0.2, attackTime = 1.35, attackRange = 13, accuracy = 1, skillList = { "Melee", "WalkEmergeBetrayal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |