Diener Düsterzunges
Untot
undead description [1]
Verbreitet Teerlache bei Tod
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no drops or experience [1]
emerge speed +% [-30,30]
50% erhöhte Bewegungsgeschwindigkeit
Darktongue Servant
SpectreY
Tagsflesh_armour, ghost_blood, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Leben
162%
Rüstung
+50%
Ailment Threshold
162%
Widerstand
0 40 0 0
Damage
90%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±30%
Erfahrung
90%
Model Size
100%
Type
ProphecyDoedreMinionSupport
Metadata
ProphecyDoedreMinionEmerge2
Stufe
68
Leben
10,422
Rüstung
43,185
Ausweichen
4,739
Energieschild
0
Damage
336
Zauberschaden
336
Genauigkeit
290
Attack Time
2.4
Erfahrung
9,230
Ailment Threshold
10,422
Chill
33
Shock
33
Brittle
186
Scorch
33
Sap
91
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 235–437
Kritische Trefferchance: 5%
Attack Time: 2.4 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Zombies/ZombieEmergeProphecy"

Object Type Codes

version 2
extends "Metadata/Monsters/Zombies/ZombieEmergeProphecy"

Preload
{
	preload_ground_effect = "Tar"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Zombies/ProphecyDoedreMinionEmerge2"] = {
    name = "Darktongue Servant",
    life = 1.62,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.3,
    attackTime = 2.4,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
undead description [1]
IdMonsterNecromancerRaisable
FamilyMonsterNecromancerRaisable
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • emerge speed +% [-30,30]
    IdVariableEmergeSpeed
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • emerge speed +% Min: -30 Max: 30 Global
  • 50% erhöhte Bewegungsgeschwindigkeit
    IdMonsterFastRun1
    Name{Flinker }{Flinke }{Flinkes }{Flinke }{Flinke }{Flinke }
    FamilyMovementVelocity
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 50 Max: 50 Global
  • Spawn Tagsdefault: 1000
    Craft Tagsspeed
    Edit

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