Grandmasters: AATT /125 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level64
main hand weapon type6
off hand weapon type13
shield block %22
block while dual wielding %15
spell damage +%143
attack minimum added cold damage11
attack maximum added cold damage24
lightning damage +%143
local attack speed +%8
accuracy rating25
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating435
physical damage reduction rating +%20
local physical damage reduction rating +%12
base evasion rating112
base maximum life263
maximum life +%119
base life regeneration rate per minute365
base maximum mana94
maximum mana +%27
mana regeneration rate per minute %105
mana regeneration rate +%94
base mana regeneration rate per minute180
base maximum energy shield255
maximum energy shield +%10
local energy shield64
local energy shield +%68
energy shield recharge rate per minute %1200
base resist all elements %17
resist all elements % per endurance charge4
base fire damage resistance %82
base cold damage resistance %55
base lightning damage resistance %56
base chaos damage resistance %20
base movement velocity +%4
max endurance charges3
max frenzy charges3
max power charges3
shock duration +%50
base mana cost -%24
base cast speed +%19
base stun recovery +%73
main hand base weapon attack duration ms769
main hand base maximum attack distance120
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
elemental damage +%94
maximum block %75
base shield maximum energy shield46
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength183
base intelligence123
additional intelligence68
base dexterity14
additional dexterity25
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %5
base critical strike multiplier150
base chance to shock %10
local accuracy rating +%8
number of additional curses allowed1
from armour movement speed +%-8
local armour and energy shield +%18
local evasion and energy shield +%21
main hand local minimum added physical damage15
main hand local maximum added physical damage44
main hand local attack speed +%8
main hand local critical strike chance800
main hand local accuracy rating +%8
curse cast speed +%10
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
light radius +%35
melee damage +%14
curse effect +%34
spell minimum added lightning damage1
spell maximum added lightning damage5
cold and lightning damage resistance %13
chance to freeze shock ignite %10
attack and cast speed +%9
map spawn two bosses20
base curse duration +%15
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
pvp shield damage +% final-15
number of equipped magic items1
object inherent damage +% final per frenzy charge4
number of equipped corrupted items1
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
local stat monsters pick up item1
minion damage taken +% from guillotine traps final-90
non curse aura effect +%6
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.