IsDisabled | 0 |
level | 100 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 84 |
local physical damage +% | 247 |
local minimum added physical damage | 33 |
local maximum added physical damage | 68 |
physical bow damage +% | 231 |
chaos damage +% | 20 |
attack speed +% | 67 |
local attack speed +% | 13 |
bow attack speed +% | 38 |
accuracy rating +% | 100 |
bow accuracy rating +% | 10 |
base critical strike multiplier + | 122 |
base life gained on enemy death | 105 |
base mana gained on enemy death | 100 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 507 |
base evasion rating | 1598 |
evasion rating +% | 121 |
base maximum life | 176 |
maximum life +% | 162 |
base maximum mana | 54 |
maximum mana +% | 23 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 80 |
base maximum energy shield | 311 |
maximum energy shield +% | 15 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 12 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 147 |
base cold damage resistance % | 36 |
base lightning damage resistance % | 68 |
base item found quantity +% | 31 |
base item found rarity +% | 219 |
base projectile speed +% | 60 |
base arrow speed +% | 20 |
base movement velocity +% | 32 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 4 |
base avoid stun % | 36 |
freeze duration +% | 15 |
base cast speed +% | 6 |
base stun recovery +% | 37 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
bow stun duration +% | 20 |
local base physical damage reduction rating | 52 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local recharge on crit | 1 |
physical damage reduction % per endurance charge | 4 |
physical damage % to add as fire | 29 |
life regeneration rate per minute % | 156 |
base chance to freeze % | 2 |
charges gained +% | 20 |
knockback on crit with bow | 1 |
base physical damage % to convert to fire | 50 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 169 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 168 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 87 |
bow critical strike chance +% | 252 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 101 |
base strength | 114 |
base intelligence | 74 |
base dexterity | 322 |
additional dexterity | 41 |
life leech speed +% | 40 |
additional all attributes | 23 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 64 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 99 |
local armour and evasion and energy shield +% | 330 |
keystone acrobatics | 1 |
main hand local physical damage +% | 247 |
main hand local minimum added physical damage | 68 |
main hand local maximum added physical damage | 159 |
main hand local attack speed +% | 13 |
main hand local critical strike chance | 500 |
main hand local critical strike chance +% | 87 |
main hand local accuracy rating | 101 |
keystone phase acrobatics | 1 |
keystone projectile evasion | 1 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
keystone vampirism | 1 |
number of equipped uniques | 7 |
map spawn two bosses | 20 |
attack minimum added fire damage with bow | 9 |
attack maximum added fire damage with bow | 18 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
bow stun threshold reduction +% | 10 |
attack projectiles return | 1 |
base life leech from attack damage permyriad | 200 |
fire critical strike chance +% | 16 |
pvp shield damage +% final | -15 |
bow damage +% | 26 |
number of assigned keystones | 4 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
base strength and intelligence | 20 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1500 |
maximum mana leech rate % per minute | 1200 |
no extra bleed damage while moving | 1 |
critical strike multiplier + vs bleeding enemies | 40 |
bleed on hit with attacks % | 25 |
projectiles pierce all nearby targets | 1 |
piercing projectiles critical strike chance +100% | 1 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 1053 |
current difficulty | 3 |
number of equipped items | 10 |
critical strike chance +% vs bleeding enemies | 80 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
magic monster dropped item rarity +% | 150 |
normal monster dropped item quantity +% | 100 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |