Grandmasters: ClapTrapz /148 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level92
main hand weapon type6
off hand weapon type13
local extra max charges16
shield block %25
block while dual wielding %15
spell damage +%82
local minimum added cold damage19
local maximum added cold damage40
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating189
physical damage reduction rating +%24
base evasion rating2185
evasion rating +%35
local evasion rating +%205
evasion rating +% per frenzy charge4
base maximum life734
maximum life +%184
base life regeneration rate per minute88
base maximum mana118
maximum mana +%56
mana regeneration rate per minute %105
mana regeneration rate +%286
base maximum energy shield75
maximum energy shield +%73
energy shield recharge rate per minute %1200
base resist all elements %65
resist all elements % per endurance charge4
base fire damage resistance %115
base cold damage resistance %120
base lightning damage resistance %153
base chaos damage resistance %20
base item found rarity +%58
base movement velocity +%20
max endurance charges3
max frenzy charges5
max power charges3
base stun recovery +%44
trap trigger radius +%70
trap throwing speed +%26
imp variation4
main hand base weapon attack duration ms667
main hand base maximum attack distance120
local base evasion rating245
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base skill area of effect +%30
physical damage reduction % per endurance charge4
physical damage % to add as fire10
life regeneration rate per minute %108
elemental damage +%138
maximum block %75
base shield evasion rating495
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
spell critical strike chance +%109
accuracy rating per level2
evasion rating per level300
base strength84
additional strength60
base intelligence273
base dexterity143
additional dexterity57
reduce enemy elemental resistance %8
additional all attributes23
base critical strike multiplier150
area damage +%50
avoid all elemental status %10
from armour movement speed +%-6
local armour and evasion +%50
keystone acrobatics1
main hand local minimum added physical damage20
main hand local maximum added physical damage38
main hand local minimum added cold damage19
main hand local maximum added cold damage40
main hand local critical strike chance800
keystone phase acrobatics1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
number of additional traps allowed3
number of additional remote mines allowed3
dual wield inherent attack speed +% final10
extra gore1
melee damage +%14
footstep effect variation21
number of equipped uniques1
spell minimum added fire damage36
spell maximum added fire damage81
local charges used +%-41
trap damage +%280
mine damage +%130
trap damage penetrates % elemental resistance10
mine damage penetrates % elemental resistance10
traps invulnerable for duration ms5000
mines invulnerable for duration ms5000
mine detonation radius +%10
mine laying speed +%26
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
base elemental status ailment duration +%10
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
base strength and intelligence20
base dexterity and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad40
enchantment critical strike chance +% if you havent crit for 4 seconds90
damage taken from traps and mines +%-10
physical damage to return to melee attacker6
placing traps cooldown recovery +%70
skill area of effect +% per active mine4
damage +% per active trap8
trap skill area of effect +%10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
nearby traps within x units also trigger on triggering trap20
display cast decree of reflection when hit %100
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
keystone elemental overload1
% chance to gain frenzy charge on trap triggered by an enemy15
max frost nova stacks20
max charged attack stacks50
trap % chance to trigger twice10
immortal call duration +%34
current difficulty1
damage taken when hit +% final per fortification-1
base max fortification20
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