Grandmasters: Isseni /128
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regeneriert 200 Mana pro Sekunde
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
100% verringerte Reservierung von Fertigkeiten
level51
main hand weapon type9
off hand weapon type14
local extra max charges28
block while dual wielding %15
physical damage +%38
local physical damage +%98
attack minimum added physical damage10
attack maximum added physical damage20
local minimum added physical damage18
local maximum added physical damage29
physical bow damage +%36
attack minimum added fire damage21
attack maximum added fire damage37
local minimum added fire damage18
local maximum added fire damage33
attack minimum added lightning damage1
attack maximum added lightning damage15
attack speed +%59
local attack speed +%9
accuracy rating100
accuracy rating +%60
base critical strike multiplier +55
old do not use mana leech from physical damage %1
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating174
base evasion rating312
evasion rating +%62
local evasion rating +%98
base maximum life136
maximum life +%86
base maximum mana40
mana regeneration rate per minute %105
base maximum energy shield13
maximum energy shield +%4
energy shield recharge rate per minute %2000
base resist all elements %34
resist all elements % per endurance charge4
base fire damage resistance %37
base cold damage resistance %51
base lightning damage resistance %71
base item found quantity +%10
base item found rarity +%100
base projectile speed +%10
base movement velocity +%28
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%15
main hand base weapon attack duration ms645
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%13
base stun duration +%22
base life gain per target25
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%23
local recharge on crit2
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
maximum block %75
projectile damage +%70
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%149
critical strike chance +% per power charge50
bow critical strike chance +%202
accuracy rating per level2
evasion rating per level300
base strength54
additional strength58
base intelligence54
base dexterity262
base critical strike multiplier150
bow critical strike multiplier +41
ignore armour movement penalties20
from armour movement speed +%-3
local armour and evasion +%111
keystone acrobatics1
main hand local physical damage +%98
main hand local minimum added physical damage32
main hand local maximum added physical damage72
main hand local minimum added fire damage18
main hand local maximum added fire damage33
main hand local attack speed +%9
main hand local critical strike chance500
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
curse effect on self +%-50
dummy stat display nothing1
local ring disable other ring1
disable ring slot 21
mana gain per target15
footstep effect variation1
number of equipped uniques6
additional strength and intelligence24
map spawn two bosses20
attack minimum added physical damage with bow6
attack maximum added physical damage with bow12
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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