Grandmasters: MakutuHakunaMatata /140 ⍟
StatValue
IsDisabled0
level69
main hand weapon type11
off hand weapon type14
block while dual wielding %15
damage +%10
spell damage +%161
physical damage +%35
attack minimum added physical damage5
attack maximum added physical damage10
attack minimum added lightning damage1
attack maximum added lightning damage5
accuracy rating219
base self critical strike multiplier -%30
maximum physical damage reduction %90
base evasion rating253
base maximum life316
maximum life +%79
base maximum mana201
maximum mana +%116
mana regeneration rate per minute %105
mana regeneration rate +%146
base mana regeneration rate per minute180
base maximum energy shield313
maximum energy shield +%147
local energy shield69
energy shield recharge rate per minute %1200
energy shield recharge rate +%35
base resist all elements %-31
resist all elements % per endurance charge4
base fire damage resistance %18
base cold damage resistance %93
base lightning damage resistance %69
base chaos damage resistance %-48
base item found rarity +%37
minion maximum life +%76
base number of spectres allowed1
base number of zombies allowed4
base movement velocity +%14
max endurance charges3
max frenzy charges3
max power charges3
shock duration +%12
skill effect duration +%30
local attribute requirements +%-32
main hand base weapon attack duration ms800
main hand base maximum attack distance11
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
staff block %18
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
dummy stat display nothing5
elemental damage +%18
minion damage +%149
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed minion gem level +2
max fuse arrow orbs5
base number of skeletons allowed3
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength64
additional strength57
base intelligence252
base dexterity44
additional dexterity37
additional all attributes11
base critical strike multiplier150
minion movement speed +%31
base chance to shock %3
from armour movement speed +%-3
keystone elemental equilibrium1
main hand local minimum added physical damage61
main hand local maximum added physical damage113
main hand local critical strike chance610
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %2
extra gore1
evasion and physical damage reduction rating +%24
curse effect on self +%-40
melee damage +%14
footstep effect variation37
number of equipped uniques4
curse effect +%4
attack and cast speed +%9
map spawn two bosses20
minion attack speed +%20
minion cast speed +%20
minion life regeneration rate per minute %90
minion elemental resistance %16
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
local display socketed gems get echo level30
life regeneration rate per minute per level60
cast speed for lightning skills +%3
pvp shield damage +% final-15
number of assigned keystones1
base strength and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
mana leech from physical attack damage permyriad20
minion life leech from any damage permyriad20
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
base minion duration +%30
current difficulty3
number of equipped items9
damage +% final vs non taunt target from ot-10
max fire beam stacks8
zombie slam cooldown speed +%100
zombie slam damage +%30
local display nearby enemies are intimidated1
traps explode on timeout1
critical ailment dot multiplier +50
object inherent damage +% final per frenzy charge4
minion damage +% if have used a minion skill recently30
minion attack and cast speed +% if you or minions have killed enemy recently12
maximum rage50
base helmet maximum energy shield31
damage taken when hit +% final per fortification-1
base max fortification20
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