Grandmasters: NerfMinions /137 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
level100
main hand weapon type10
off hand weapon type13
shield block %25
block while dual wielding %15
spell damage +%205
physical dagger damage +%66
fire damage +%43
cold damage +%33
attack speed +%34
local attack speed +%22
base critical strike multiplier +87
critical strike multiplier with dagger +20
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating248
physical damage reduction rating +%40
base evasion rating171
evasion rating +%25
local evasion rating +%71
base maximum life318
maximum life +%88
base maximum mana84
maximum mana +%-50
mana regeneration rate per minute %105
mana regeneration rate +%45
base maximum energy shield799
maximum energy shield +%218
local energy shield257
local energy shield +%316
energy shield recharge rate per minute %1200
energy shield recharge rate +%20
base resist all elements %62
resist all elements % per endurance charge4
base fire damage resistance %64
base cold damage resistance %102
base lightning damage resistance %82
base chaos damage resistance %96
base movement velocity +%35
max endurance charges6
max frenzy charges3
max power charges6
base cast speed +%11
imp variation2
main hand base weapon attack duration ms667
main hand base maximum attack distance5
main hand quality20
base spell critical strike multiplier +20
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on crit5
endurance charge duration +%-30
spell damage +% per power charge4
power charge duration +%6
base skill area of effect +%30
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%38
maximum block %75
base shield maximum energy shield543
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%359
critical strike chance +% per power charge50
spell critical strike chance +%398
local critical strike chance +%33
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
base strength94
base intelligence302
additional intelligence71
base dexterity94
additional dexterity27
base critical strike multiplier150
area damage +%50
local always hit1
from armour movement speed +%-11
local armour and energy shield +%60
keystone elemental equilibrium1
main hand local minimum added physical damage12
main hand local maximum added physical damage48
main hand local attack speed +%22
main hand local critical strike chance630
main hand local critical strike chance +%33
main hand local always hit1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
keystone vampirism1
gain power charge per enemy you crit1
melee damage +%14
footstep effect variation15
number of equipped uniques3
additional strength and intelligence24
gain endurance charge on power charge expiry1
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
local socketed vaal gem level +2
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
skill mana cost +-16
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods2
attack damage +%12
passive can be allocated without connection6
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
number of equipped corrupted items3
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20
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