Grandmasters: RoyalHighness匠 /130 ⍟
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub
100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub
10% verringerte Reservierung von Fertigkeiten
no cost [1]
level98
main hand weapon type3
off hand weapon type13
shield block %25
block while dual wielding %15
spell damage +%142
local physical damage +%91
attack speed +%34
accuracy rating1122
accuracy rating +%84
base critical strike multiplier +50
mana leech from physical attack damage permyriad2
maximum physical damage reduction %90
base physical damage reduction rating342
base evasion rating57
base maximum life102
maximum life +%26
base maximum mana102
mana regeneration rate per minute %105
mana regeneration rate +%25
base maximum energy shield1363
maximum energy shield +%170
local energy shield247
local energy shield +%813
energy shield recharge rate per minute %2000
energy shield delay -%55
base resist all elements %36
resist all elements % per endurance charge4
base fire damage resistance %41
base cold damage resistance %64
base lightning damage resistance %40
number of chains1
base movement velocity +%34
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%-80
base cast speed +%10
base stun recovery +%16
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base spell critical strike multiplier +50
weapon elemental damage +%26
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
weapon lightning damage +%33
spell elemental damage +%16
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%26
physical damage reduction % per endurance charge4
elemental damage +%32
maximum block %75
base shield maximum energy shield526
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%90
critical strike chance +% per power charge50
spell critical strike chance +%514
accuracy rating per level2
evasion rating per level300
base strength244
additional strength120
base intelligence352
additional intelligence87
base dexterity74
additional dexterity77
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes14
base critical strike multiplier150
from armour movement speed +%-6
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
keystone pain attunement1
main hand local physical damage +%91
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
keystone blood magic1
base reservation +%-10
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
keystone vampirism1
chaos damage does not bypass energy shield1
base energy shield gained on enemy death15
local socketed elemental gem level +1
melee damage +%14
footstep effect variation15
number of equipped uniques5
additional strength and intelligence34
gain endurance charge on power charge expiry1
attack and cast speed +%5
map spawn two bosses20
aura effect +%42
mortal conviction mana reservation +% final-50
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20
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