Grandmasters: SaucyBloot /134 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines force drop of pack item type rarity [3]
level91
main hand weapon type9
off hand weapon type14
local extra max charges17
block while dual wielding %15
spell damage +%14
attack minimum added physical damage2
attack maximum added physical damage6
fire damage +%127
local minimum added chaos damage11
local maximum added chaos damage20
attack speed +%24
local attack speed +%100
sword attack speed +%8
accuracy rating42
accuracy rating +%5
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating849
physical damage reduction rating +%20
base evasion rating803
base maximum life560
maximum life +%123
base maximum mana274
maximum mana +%111
mana regeneration rate per minute %105
mana regeneration rate +%338
base maximum energy shield586
maximum energy shield +%54
local energy shield62
local energy shield +%98
energy shield recharge rate per minute %1200
base resist all elements %33
resist all elements % per endurance charge4
base fire damage resistance %139
base cold damage resistance %69
base lightning damage resistance %67
base chaos damage resistance %42
base item found rarity +%28
number of additional arrows1
base projectile speed +%107
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges3
burn damage +%70
base mana cost -%24
base cast speed +%6
main hand base weapon attack duration ms667
main hand base maximum attack distance120
base life gain per target2
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level4
local charges added +%57
base skill area of effect +%54
physical damage reduction % per endurance charge4
life regeneration rate per minute %168
elemental damage +%134
maximum block %75
projectile damage +%30
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%20
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength84
additional strength67
base intelligence323
additional intelligence23
base dexterity113
additional dexterity52
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
base chance to ignite %5
area damage +%30
number of additional curses allowed1
from armour movement speed +%-3
local armour and energy shield +%88
local armour and evasion +%66
local evasion and energy shield +%130
keystone elemental equilibrium1
main hand local minimum added physical damage4
main hand local maximum added physical damage13
main hand local minimum added chaos damage11
main hand local maximum added chaos damage20
main hand local attack speed +%100
main hand local critical strike chance500
base reservation +%-22
base aura area of effect +%24
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
unique quill rain damage +% final-50
keystone vampirism1
light radius +%15
melee damage +%14
number of equipped uniques3
curse effect +%10
cold and lightning damage resistance %25
chance to freeze shock ignite %10
attack and cast speed +%5
map spawn two bosses20
keystone mana shield1
aura effect +%22
base curse duration +%15
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
pvp shield damage +% final-15
number of assigned keystones2
object inherent damage +% final per frenzy charge4
number of equipped corrupted items2
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
damage taken when hit +% final per fortification-1
base max fortification20
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