Grandmasters: Sharknado_Shootyshoot /158
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 90 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| block while dual wielding % | 15 |
| physical damage +% | 105 |
| local physical damage +% | 57 |
| attack minimum added physical damage | 3 |
| attack maximum added physical damage | 9 |
| local minimum added physical damage | 28 |
| local maximum added physical damage | 114 |
| physical bow damage +% | 197 |
| attack minimum added cold damage | 3 |
| attack maximum added cold damage | 8 |
| chaos damage +% | 20 |
| attack speed +% | 82 |
| local attack speed +% | 9 |
| bow attack speed +% | 30 |
| accuracy rating | 1200 |
| accuracy rating +% | 100 |
| bow accuracy rating +% | 10 |
| base critical strike multiplier + | 85 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 185 |
| base evasion rating | 2396 |
| evasion rating +% | 106 |
| local evasion rating +% | 349 |
| base maximum life | 516 |
| maximum life +% | 153 |
| base life regeneration rate per minute | 109 |
| base maximum mana | 57 |
| mana regeneration rate per minute % | 105 |
| maximum energy shield +% | 5 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 15 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 106 |
| base cold damage resistance % | 105 |
| base lightning damage resistance % | 93 |
| base item found rarity +% | 28 |
| projectiles pierce 1 additional target per 10 stat value | 50 |
| arrows pierce 1 additional target per 10 stat value | 10 |
| number of additional projectiles | 1 |
| number of additional arrows | 4 |
| base projectile speed +% | 40 |
| base arrow speed +% | 20 |
| base movement velocity +% | 57 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid stun % | 36 |
| base cast speed +% | 6 |
| base stun recovery +% | 35 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 21 |
| bow stun duration +% | 20 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| base skill area of effect +% | 20 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 156 |
| knockback on crit with bow | 1 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| projectile damage +% | 180 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 238 |
| critical strike chance +% per power charge | 50 |
| bow critical strike chance +% | 232 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 104 |
| additional strength | 19 |
| base intelligence | 74 |
| additional intelligence | 36 |
| base dexterity | 332 |
| additional dexterity | 80 |
| life leech speed +% | 10 |
| additional all attributes | 14 |
| base critical strike multiplier | 150 |
| bow critical strike multiplier + | 64 |
| avoid all elemental status % | 8 |
| ignore armour movement penalties | 20 |
| base actor scale +% | -10 |
| from armour movement speed +% | -3 |
| keystone acrobatics | 1 |
| main hand local physical damage +% | 57 |
| main hand local minimum added physical damage | 55 |
| main hand local maximum added physical damage | 194 |
| main hand local attack speed +% | 9 |
| main hand local critical strike chance | 600 |
| keystone phase acrobatics | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 24 |
| keystone vampirism | 1 |
| number of equipped uniques | 5 |
| local charges used +% | -21 |
| fire and lightning damage resistance % | 16 |
| cold and lightning damage resistance % | 15 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 2 |
| base spell suppression chance % | 9 |
| arrow damage +50% vs pierced targets | 1 |
| attack minimum added physical damage with bow | 11 |
| attack maximum added physical damage with bow | 19 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| cannot be blinded | 1 |
| bow stun threshold reduction +% | 10 |
| physical attack damage +% | 16 |
| base life leech from attack damage permyriad | 80 |
| base mana leech from attack damage permyriad | 40 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 3 |
| object inherent damage +% final per frenzy charge | 4 |
| number of equipped corrupted items | 2 |
| base dexterity and intelligence | 30 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 40 |
| extra damage taken from crit -% if taken critical strike recently | 8 |
| no extra bleed damage while moving | 1 |
| critical strike multiplier + vs bleeding enemies | 40 |
| bleed on hit with attacks % | 25 |
| player far shot | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with decree of fury on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| ice shot damage +% | 40 |
| current difficulty | 1 |
| damage taken +% if not hit recently final | -20 |
| evasion +% if hit recently | 50 |
| number of equipped items | 10 |
| critical strike chance +% vs bleeding enemies | 80 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.