Grandmasters: Zami /155 ⍟
StatValue
IsDisabled0
level100
main hand weapon type12
off hand weapon type13
cannot have life leeched from1
cannot have mana leeched from1
shield block %47
old do not use spell block % from assumed block value160
block while dual wielding %15
block recovery +%120
shield armour +%50
local physical damage +%109
attack minimum added cold damage6
attack maximum added cold damage15
attack speed +%-10
maximum physical damage reduction %90
base physical damage reduction rating1286
physical damage reduction rating +%310
local physical damage reduction rating +%650
base evasion rating1003
base maximum life193
maximum life +%25
base maximum mana60
maximum mana +%13
mana regeneration rate per minute %105
mana regeneration rate +%60
base maximum energy shield1087
maximum energy shield +%277
local energy shield78
local energy shield +%187
energy shield recharge rate per minute %1200
energy shield recharge rate +%20
base resist all elements %96
resist all elements % per endurance charge4
base fire damage resistance %89
base cold damage resistance %55
base lightning damage resistance %43
base chaos damage resistance %27
base movement velocity +%8
max endurance charges4
max frenzy charges3
max power charges3
base self shock duration -%-50
base cast speed +%-10
base stun recovery +%16
main hand base weapon attack duration ms667
main hand base maximum attack distance9
main hand quality20
weapon elemental damage +%12
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on take crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %534
maximum block %78
base shield physical damage reduction rating411
base shield maximum energy shield121
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
enemy critical strike chance +% against self 20 times value80
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength273
additional strength49
base intelligence203
additional intelligence74
base dexterity74
additional dexterity86
kill enemy on hit if under 10% life1
base critical strike multiplier150
self elemental status duration -%-50
keystone iron reflexes1
keystone chaos inoculation1
number of additional curses allowed1
from armour movement speed +%-8
local armour and energy shield +%300
local evasion and energy shield +%278
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%109
main hand local minimum added physical damage20
main hand local maximum added physical damage53
main hand local critical strike chance630
base reservation +%-14
base aura area of effect +%60
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %80
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
evasion and physical damage reduction rating +%36
additional block %39
monster base block %23
energy shield % of armour rating gained on block4
regenerate energy shield instead of life1
curse effect on self +%-25
life gained on block38
mana gained on block32
minimum physical damage to return on block240
maximum physical damage to return on block300
footstep effect variation4
number of equipped uniques6
map spawn two bosses20
local display socketed gems mana cost -%50
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield18
block chance +%-30
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
number of equipped corrupted items3
base strength and intelligence10
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment boots life regen per minute % for 4 seconds when hit120
stun threshold +%20
physical damage to return to melee attacker80
guardian reserved mana % given to you and nearby allies as base maximum energy shield15
auras grant additional physical damage reduction % to you and your allies1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display attack with commandment of light when critically hit %100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%58
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
guardian auras grant life regeneration per minute %12
guardian reserved life granted to you and allies as armour %160
guardian remove curses and status ailments every 10 seconds1
guardian gain life regeneration per minute % for 1 second every 10 seconds1800
local display socketed gems supported by level x fortify12
gain cannot be stunned aura for 4 seconds on block radius60
base body armour physical damage reduction rating4050
current difficulty1
number of equipped items10
additional block chance % for 1 second every 5 seconds50
damage +% final vs non taunt target from ot-10
max fire beam stacks8
self take no extra damage from critical strikes1
base cannot gain bleeding1
damage taken when hit +% final per fortification-1
base max fortification20
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