Gequälter Nekromant
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3400% erhöhte Seltenheit fallen gelassener Gegenstände
Schemenform
Schemenform
10% verringerte Bewegungsgeschwindigkeit
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Tormented Necromancer
Spectre | N |
---|---|
Tags | ghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead |
Leben
120%
Ailment Threshold
120%
Widerstand
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Damage
0%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
7,720
Rüstung
28,790
Ausweichwert
4,739
Damage
0
Zauberschaden
0
Genauigkeit
580
Attack Time
0
Erfahrung
10,255
Minion Life
1,675
Minion Damage
0
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Haunt
TormentSpiritPause
Abklingzeit: 5 Sek.
WalkEmergeTormentedSpirit
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirit/TormentedSpirit"
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirit/TormentedSpirit" Render { } Animated { //We have to preload this here because its being summoned by a stat preload_animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spirit/TormentedNecromancer"] = { name = "Tormented Necromancer", life = 1.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "Haunt", "TormentSpiritPause", "WalkEmergeTormentedSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Haunt"] = { name = "Haunt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TormentSpiritPause"] = { name = "TormentSpiritPause", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeTormentedSpirit"] = { name = "WalkEmergeTormentedSpirit", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
3400% erhöhte Seltenheit fallen gelassener Gegenstände
Id | TormentSpiritDropsIncrease2 |
---|---|
Family | TormentSpiritDropsIncrease |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Schemenform
Id | TormentSpiritPhasing |
---|---|
Family | Torment |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
10% verringerte Bewegungsgeschwindigkeit
Id | TormentedSpiritImplicitSlowRun |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.