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# Saresh Bloodline 1. * Gain 20 Baryatic Tension per 20 Life Spent on Upfront Costs of Spells * Maximum Baryatic Tension is equal to 30% of maximum Life * When you take a Savage Hit, lose Baryatic Tension to recover that much Life, up to maximum 2. * Damageable Minions deal 30% increased Damage for each second they have been alive,up to a maximum of 150% * Damageable Minions take 5% increased Damage for each second they have been alive,up to a maximum of 50% 3. * Skills from Equipped Main Hand Weapon are supported by level 1 Cruelty  