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[DNT] Fungus Amongus
Bête
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre
Tagsbeast, red_blood, very_slow_movement
Vie
100%
Ailment Threshold
100%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
BlightFungalMiniboss
Metadata
BlightFungalMiniboss_
Niveau
68
Vie
139,346
Armure
28,790
Score d'Évasion
4,739
Damage
425
Dégâts des sorts
635
Précision
580
Attack Time
1.005
Expérience
56,403
Minion Life
30,225
Minion Damage
340
Ailment Threshold
87,788
Chill
278
Shock
278
Brittle
1,570
Scorch
278
Sap
767
Phys Convert Ele
240%
EAAFungalMinibossHalfDonuts
Attack
Base Damage: 676—1014
Chances de coup critique: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
GAFungalMinibossHalfDonutSmall
Triggerable, Attack
Base Damage: 676—1014
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
GAFungalMinibossHalfDonutMed
Triggerable, Attack
Base Damage: 676—1014
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
GAFungalMinibossHalfDonutLarge
Triggerable, Attack
Base Damage: 676—1014
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
GSFungalMinibossSporesHit
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 14.01 à 42.03 Dégâts de foudre
is area damage [1]
EASFungalMinibossSporeThrower
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASFungalMinibossBlightPaths
Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightFungalMiniboss_"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "[DNT] Fungus Amongus",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GAFungalMinibossHalfDonutSmall",
        "GAFungalMinibossHalfDonutMed",
        "GAFungalMinibossHalfDonutLarge",
        "GSFungalMinibossSporesHit",
        "EAAFungalMinibossHalfDonuts",
        "EASFungalMinibossSporeThrower",
        "EASFungalMinibossBlightPaths",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFungalMinibossHalfDonutSmall"] = {
    name = "GAFungalMinibossHalfDonutSmall",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFungalMinibossHalfDonutMed"] = {
    name = "GAFungalMinibossHalfDonutMed",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFungalMinibossHalfDonutLarge"] = {
    name = "GAFungalMinibossHalfDonutLarge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFungalMinibossSporesHit"] = {
    name = "GSFungalMinibossSporesHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAFungalMinibossHalfDonuts"] = {
    name = "EAAFungalMinibossHalfDonuts",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFungalMinibossSporeThrower"] = {
    name = "EASFungalMinibossSporeThrower",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFungalMinibossBlightPaths"] = {
    name = "EASFungalMinibossBlightPaths",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 Global
  • Craft TagsVitesse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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