Grandmasters: BillNyetheRanger /121
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% d'Augmentation du Drain de Vie par seconde maximal 100% d'Augmentation du Drain de Mana maximal par seconde |
level | 64 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 38 |
local physical damage +% | 84 |
attack minimum added physical damage | 8 |
attack maximum added physical damage | 13 |
physical bow damage +% | 157 |
attack minimum added fire damage | 12 |
attack maximum added fire damage | 24 |
local minimum added fire damage | 7 |
local maximum added fire damage | 11 |
local minimum added cold damage | 13 |
local maximum added cold damage | 30 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 28 |
attack speed +% | 44 |
bow attack speed +% | 21 |
accuracy rating | 142 |
accuracy rating +% | 60 |
bow accuracy rating +% | 10 |
base critical strike multiplier + | 83 |
old do not use life leech from physical damage % | 6 |
old do not use mana leech from physical damage % | 4 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 6 |
maximum physical damage reduction % | 90 |
base evasion rating | 1145 |
evasion rating +% | 62 |
local evasion rating +% | 72 |
base maximum life | 195 |
maximum life +% | 114 |
base maximum mana | 129 |
maximum mana +% | 20 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 15 |
base maximum energy shield | 76 |
energy shield recharge rate per minute % | 2000 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 80 |
base cold damage resistance % | 106 |
base lightning damage resistance % | 94 |
base item found rarity +% | 29 |
base projectile speed +% | 26 |
base arrow speed +% | 20 |
base movement velocity +% | 13 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 24 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base stun duration +% | 30 |
bow stun duration +% | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
physical damage reduction % per endurance charge | 4 |
knockback on crit with bow | 1 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 70 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 161 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 109 |
base strength | 54 |
additional strength | 47 |
base intelligence | 54 |
additional intelligence | 31 |
base dexterity | 282 |
additional dexterity | 72 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 25 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 31 |
minimum physical damage to return to melee attacker | 4 |
keystone acrobatics | 1 |
main hand local physical damage +% | 84 |
main hand local minimum added physical damage | 17 |
main hand local maximum added physical damage | 69 |
main hand local minimum added fire damage | 7 |
main hand local maximum added fire damage | 11 |
main hand local minimum added cold damage | 13 |
main hand local maximum added cold damage | 30 |
main hand local critical strike chance | 500 |
main hand local accuracy rating | 109 |
keystone projectile evasion | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
footstep effect variation | 1 |
number of equipped uniques | 2 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
bow stun threshold reduction +% | 10 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |