Grandmasters: Eplasafi /127
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
level81
main hand weapon type8
off hand weapon type14
cannot have life leeched from1
shield block %1
block while dual wielding %15
spell damage +%14
local physical damage +%117
attack minimum added physical damage10
attack maximum added physical damage21
local minimum added physical damage16
local maximum added physical damage30
physical axe damage +%113
attack speed +%24
local attack speed +%24
melee attack speed +%4
axe attack speed +%15
accuracy rating20
accuracy rating +%20
axe accuracy rating +%25
base self critical strike multiplier -%20
maximum physical damage reduction %90
base physical damage reduction rating1945
physical damage reduction rating +%228
local physical damage reduction rating +%220
base evasion rating60
base maximum life659
maximum life +%191
base life regeneration rate per minute69
life regeneration rate per minute % per endurance charge12
base maximum mana102
mana regeneration rate per minute %105
maximum energy shield +%10
energy shield recharge rate per minute %1200
base resist all elements %26
resist all elements % per endurance charge4
base fire damage resistance %118
base cold damage resistance %139
base lightning damage resistance %144
base movement velocity +%30
max endurance charges7
max frenzy charges3
max power charges3
base stun recovery +%45
main hand base weapon attack duration ms833
main hand base maximum attack distance7
main hand quality20
weapon elemental damage +%36
two handed melee physical damage +%150
two handed melee attack speed +%30
two handed melee accuracy rating +%20
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local recharge on take crit3
endurance charge duration +%54
base skill area of effect +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %324
melee physical damage +%46
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating67
base strength362
additional strength60
base intelligence44
base dexterity54
additional dexterity84
life leech speed +%18
base critical strike multiplier150
ignore armour movement penalties20
from armour movement speed +%-5
main hand local physical damage +%117
main hand local minimum added physical damage95
main hand local maximum added physical damage161
main hand local attack speed +%24
main hand local critical strike chance500
main hand local accuracy rating67
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
evasion and physical damage reduction rating +%24
melee range +2
melee damage +%24
footstep effect variation1
additional dexterity and intelligence24
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
resolute technique1
pvp shield damage +% final-15
number of assigned keystones1
object inherent damage +% final per frenzy charge4
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
life leech from physical attack damage permyriad20
stun threshold +%20
physical damage to return to melee attacker2
chance to gain onslaught on kill for 4 seconds %10
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
non curse aura effect +%3
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20
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