Grandmasters: HarageJohnson /123
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% d'Augmentation du Drain de Vie par seconde maximal 100% d'Augmentation du Drain de Mana maximal par seconde |
level | 68 |
main hand weapon type | 10 |
off hand weapon type | 13 |
shield block % | 25 |
old do not use spell block % from assumed block value | 24 |
block while dual wielding % | 15 |
spell damage +% | 12 |
physical damage +% | 95 |
local physical damage +% | 101 |
attack minimum added physical damage | 40 |
attack maximum added physical damage | 60 |
local minimum added physical damage | 10 |
local maximum added physical damage | 19 |
physical dagger damage +% | 66 |
attack minimum added fire damage | 12 |
attack maximum added fire damage | 22 |
attack minimum added cold damage | 7 |
attack maximum added cold damage | 16 |
attack speed +% | 12 |
accuracy rating | 166 |
poison on critical strike with dagger | 1 |
base critical strike multiplier + | 30 |
critical strike multiplier with dagger + | 60 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 4 |
base mana gained on enemy death | 1 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 656 |
local physical damage reduction rating +% | 118 |
base evasion rating | 53 |
evasion rating +% | 52 |
base maximum life | 100 |
maximum life +% | -20 |
base life regeneration rate per minute | 158 |
base maximum mana | 165 |
maximum mana +% | 20 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 45 |
base maximum energy shield | 856 |
maximum energy shield +% | 183 |
local energy shield | 269 |
local energy shield +% | 276 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 65 |
base resist all elements % | 36 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 77 |
base cold damage resistance % | 89 |
base lightning damage resistance % | 92 |
base item found rarity +% | 38 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 5 |
max power charges | 4 |
base cast speed +% | 6 |
base stun recovery +% | 25 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
one handed melee physical damage +% | 40 |
one handed melee attack speed +% | 8 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
power charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
base shield evasion rating | 245 |
base shield maximum energy shield | 260 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 43 |
critical strike chance +% | 214 |
critical strike chance +% per power charge | 50 |
dagger critical strike chance +% | 190 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 74 |
additional strength | 27 |
base intelligence | 243 |
additional intelligence | 66 |
base dexterity | 133 |
additional dexterity | 38 |
additional all attributes | 39 |
base critical strike multiplier | 150 |
keystone chaos inoculation | 1 |
base cannot be stunned | 1 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 55 |
chaos inoculation keystone energy shield +% final | 15 |
minimum physical damage to return to melee attacker | 174 |
main hand local physical damage +% | 101 |
main hand local minimum added physical damage | 26 |
main hand local maximum added physical damage | 83 |
main hand local critical strike chance | 710 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
keystone ghost reaver | 1 |
regenerate energy shield instead of life | 1 |
melee weapon critical strike multiplier + | 132 |
melee damage +% | 12 |
footstep effect variation | 12 |
number of equipped uniques | 4 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.