Grandmasters: HeavyMetalGear /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% d'Augmentation du Drain de Vie par seconde maximal 100% d'Augmentation du Drain de Mana maximal par seconde |
level | 88 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 26 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 80 |
spell damage +% | 184 |
physical damage +% | 35 |
attack minimum added fire damage | 15 |
attack maximum added fire damage | 27 |
cold damage +% | 23 |
lightning damage +% | 167 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 45 |
attack speed +% | 22 |
base critical strike multiplier + | 36 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 637 |
base evasion rating | 990 |
base maximum life | 503 |
maximum life +% | 119 |
base maximum mana | 126 |
maximum mana +% | 150 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 150 |
base maximum energy shield | 430 |
maximum energy shield +% | 92 |
local energy shield | 99 |
local energy shield +% | 84 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 15 |
base resist all elements % | 40 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 196 |
base cold damage resistance % | 151 |
base lightning damage resistance % | 155 |
base chaos damage resistance % | 24 |
base projectile speed +% | 10 |
base movement velocity +% | 35 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
shock duration +% | 150 |
base cast speed +% | 76 |
avoid interruption while casting % | 55 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
base spell critical strike multiplier + | 20 |
base stun duration +% | 10 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 84 |
maximum block % | 75 |
base shield maximum energy shield | 271 |
projectile damage +% | 40 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed minion gem level + | 2 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 301 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 94 |
additional strength | 30 |
base intelligence | 243 |
base dexterity | 143 |
base reduce enemy lightning resistance % | 3 |
additional all attributes | 16 |
base critical strike multiplier | 150 |
area damage +% | 12 |
base chance to shock % | 15 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 49 |
local evasion and energy shield +% | 134 |
keystone pain attunement | 1 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 35 |
main hand local critical strike chance | 800 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
local display socketed gems get added lightning damage level | 18 |
melee damage +% | 12 |
number of equipped uniques | 3 |
map spawn two bosses | 20 |
old do not use base life leech from lightning damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |