Grandmasters: Narfuria /129
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
200 de Mana Régénéré par seconde
100% d'Augmentation du Drain de Vie par seconde maximal
100% d'Augmentation du Drain de Mana maximal par seconde
100% de Réduction de la Réservation des Aptitudes
level90
main hand weapon type9
off hand weapon type14
block while dual wielding %15
physical damage +%79
local physical damage +%239
attack minimum added physical damage4
attack maximum added physical damage10
local minimum added physical damage18
local maximum added physical damage32
physical bow damage +%199
attack minimum added fire damage18
attack maximum added fire damage34
attack minimum added lightning damage1
attack maximum added lightning damage23
attack speed +%72
bow attack speed +%23
accuracy rating502
accuracy rating +%60
bow accuracy rating +%10
base critical strike multiplier +131
life leech from physical attack damage permyriad2
mana leech from physical attack damage permyriad2
base life gained on enemy death5
maximum physical damage reduction %90
physical damage reduction rating +%2
base evasion rating2935
evasion rating +%160
local evasion rating +%491
base maximum life425
maximum life +%164
base maximum mana97
mana regeneration rate per minute %105
base maximum energy shield9
energy shield recharge rate per minute %2000
base resist all elements %50
resist all elements % per endurance charge4
base fire damage resistance %97
base cold damage resistance %87
base lightning damage resistance %113
base item found rarity +%25
projectiles pierce 1 additional target per 10 stat value30
base projectile speed +%10
base arrow speed +%20
base movement velocity +%53
max endurance charges3
max frenzy charges3
max power charges4
base avoid stun %30
base cast speed +%6
base stun recovery +%15
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%10
base stun duration +%19
bow stun duration +%20
base life gain per target3
local base evasion rating75
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%31
local recharge on crit2
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%90
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%382
critical strike chance +% per power charge50
local critical strike chance +%72
bow critical strike chance +%222
accuracy rating per level2
evasion rating per level300
local accuracy rating99
base strength54
additional strength28
base intelligence44
additional intelligence38
base dexterity302
additional dexterity58
base critical strike multiplier150
bow critical strike multiplier +41
avoid all elemental status %8
ignore armour movement penalties20
base actor scale +%-10
from armour movement speed +%-4
keystone acrobatics1
main hand local physical damage +%239
main hand local minimum added physical damage52
main hand local maximum added physical damage121
main hand local critical strike chance500
main hand local critical strike chance +%72
main hand local accuracy rating99
keystone phase acrobatics1
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %76
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
footstep effect variation1
number of equipped uniques4
additional strength and intelligence24
map spawn two bosses20
base spell suppression chance %14
base life leech from physical damage permyriad100
local display socketed gems get cast on crit level12
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
bow stun threshold reduction +%10
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20