Grandmasters: Rizzari /96
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% d'Augmentation du Drain de Vie par seconde maximal 100% d'Augmentation du Drain de Mana maximal par seconde |
level | 2 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 33 |
local physical damage +% | 50 |
attack minimum added physical damage | 2 |
attack maximum added physical damage | 8 |
local minimum added physical damage | 2 |
local maximum added physical damage | 6 |
attack minimum added chaos damage | 2 |
attack maximum added chaos damage | 6 |
attack speed +% | 14 |
local attack speed +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 39 |
local physical damage reduction rating +% | 24 |
base evasion rating | 133 |
base maximum life | 193 |
base life regeneration rate per minute | 571 |
base maximum mana | 40 |
maximum mana +% | -14 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 26 |
base maximum energy shield | 23 |
local energy shield | 19 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 33 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 26 |
base lightning damage resistance % | 6 |
base item found rarity +% | 10 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid freeze % | 100 |
base cast speed +% | 15 |
base stun recovery +% | 12 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
base life gain per target | 2 |
local base evasion rating | 50 |
local base physical damage reduction rating | 16 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 32 |
additional strength | 10 |
base intelligence | 14 |
base dexterity | 14 |
additional dexterity | 5 |
damage +% when on low life | 100 |
base critical strike multiplier | 150 |
local accuracy rating +% | 18 |
global hit causes monster flee % | 20 |
from armour movement speed +% | -3 |
evasion rating + when on low life | 100 |
life regeneration rate per minute % when on low life | 60 |
minimum physical damage to return to melee attacker | 7 |
keystone conduit | 1 |
main hand local physical damage +% | 50 |
main hand local minimum added physical damage | 5 |
main hand local maximum added physical damage | 13 |
main hand local attack speed +% | 10 |
main hand local critical strike chance | 500 |
main hand local accuracy rating +% | 18 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
number of equipped uniques | 7 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.