IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 87 |
main hand weapon type | 12 |
off hand weapon type | 13 |
shield block % | 55 |
old do not use spell block % from assumed block value | 107 |
block while dual wielding % | 15 |
block recovery +% | 180 |
shield armour +% | 335 |
spell damage +% | 68 |
attack speed +% | 20 |
melee attack speed +% | 4 |
accuracy rating +% | 60 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 632 |
physical damage reduction rating +% | 46 |
local physical damage reduction rating +% | 85 |
base evasion rating | 737 |
local evasion rating +% | 180 |
base maximum life | 411 |
maximum life +% | 149 |
base maximum mana | 143 |
maximum mana +% | 82 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 150 |
base maximum energy shield | 4 |
maximum energy shield +% | 10 |
local energy shield +% | 126 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 35 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 88 |
base cold damage resistance % | 89 |
base lightning damage resistance % | 133 |
base item found rarity +% | 38 |
base projectile speed +% | 30 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 30 |
skill effect duration +% | 4 |
base cast speed +% | 25 |
base stun recovery +% | 31 |
main hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 5 |
base stun duration +% | 20 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 26 |
local recharge on crit | 1 |
resist all elements +% while holding shield | 12 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 384 |
charges gained +% | 20 |
melee physical damage +% | 84 |
maximum block % | 75 |
base shield maximum energy shield | 207 |
projectile damage +% | 103 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 255 |
additional strength | 29 |
base intelligence | 90 |
additional intelligence | 32 |
base dexterity | 235 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -6 |
local evasion and energy shield +% | 50 |
dual wield or shield block % | 6 |
main hand local minimum added physical damage | 18 |
main hand local maximum added physical damage | 48 |
main hand local critical strike chance | 650 |
base reservation +% | -2 |
physical attack damage taken + | -11 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 84 |
melee range + | 2 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
melee damage +% | 14 |
mana gained on block | 8 |
footstep effect variation | 4 |
number of equipped uniques | 5 |
spell damage +% per 5% block chance | 8 |
base life gained on spell hit | 7 |
cold and lightning damage resistance % | 15 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
base spell suppression chance % | 16 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 1 |
skill mana cost + | -16 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
melee physical damage +% while holding shield | 50 |
pvp shield damage +% final | -15 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 3 |
base strength and intelligence | 40 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local life gain per target | 21 |
base main hand local life gain per target | 21 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |