Grandmasters: Zadunka /136
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] |
| level | 70 |
| main hand weapon type | 9 |
| off hand weapon type | 14 |
| block while dual wielding % | 15 |
| physical bow damage +% | 98 |
| local minimum added lightning damage | 1 |
| local maximum added lightning damage | 285 |
| attack speed +% | 92 |
| local attack speed +% | 12 |
| bow attack speed +% | 30 |
| accuracy rating | 666 |
| accuracy rating +% | 108 |
| bow accuracy rating +% | 10 |
| base critical strike multiplier + | 63 |
| old do not use life leech from physical damage % | 5 |
| old do not use mana leech from physical damage % | 8 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 52 |
| local physical damage reduction rating +% | 189 |
| base evasion rating | 1460 |
| evasion rating +% | 48 |
| local evasion rating +% | 356 |
| base maximum life | 174 |
| maximum life +% | 109 |
| base maximum mana | 165 |
| maximum mana +% | 55 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 30 |
| base maximum energy shield | 16 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 25 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 33 |
| base cold damage resistance % | 11 |
| base item found rarity +% | 47 |
| projectiles pierce 1 additional target per 10 stat value | 50 |
| arrows pierce 1 additional target per 10 stat value | 10 |
| base projectile speed +% | 20 |
| base arrow speed +% | 20 |
| base movement velocity +% | 44 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid stun % | 36 |
| base stun recovery +% | 20 |
| imp variation | 1 |
| main hand base weapon attack duration ms | 741 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| charges gained +% | 20 |
| knockback on crit with bow | 1 |
| maximum block % | 75 |
| projectile damage +% | 115 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 223 |
| critical strike chance +% per power charge | 50 |
| bow critical strike chance +% | 130 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 14 |
| additional strength | 22 |
| base intelligence | 44 |
| additional intelligence | 20 |
| base dexterity | 272 |
| additional dexterity | 64 |
| mana leech speed +% | 40 |
| additional all attributes | 101 |
| base critical strike multiplier | 150 |
| avoid all elemental status % | 11 |
| base chance to shock % | 10 |
| base actor scale +% | -10 |
| from armour movement speed +% | -3 |
| main hand local minimum added physical damage | 27 |
| main hand local maximum added physical damage | 80 |
| main hand local minimum added lightning damage | 1 |
| main hand local maximum added lightning damage | 285 |
| main hand local attack speed +% | 12 |
| main hand local critical strike chance | 600 |
| physical attack damage taken + | -4 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 76 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 2 |
| mana gain per target | 2 |
| footstep effect variation | 15 |
| number of equipped uniques | 10 |
| base lightning damage % to convert to chaos | 100 |
| chaos damage can shock | 1 |
| shock art variation | 1 |
| attack and cast speed +% | 4 |
| map spawn two bosses | 20 |
| chance to evade attacks % | 0 |
| unique gain power charge on non crit | 2 |
| unique lose all power charges on crit | 2 |
| arrow damage +50% vs pierced targets | 1 |
| attack minimum added physical damage with bow | 12 |
| attack maximum added physical damage with bow | 24 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 16 |
| base mana leech from attack damage permyriad | 140 |
| pvp shield damage +% final | -15 |
| object inherent damage +% final per frenzy charge | 4 |
| base strength and intelligence | 20 |
| base dexterity and intelligence | 10 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1500 |
| life leech from physical attack damage permyriad | 40 |
| mana leech from physical attack damage permyriad | 40 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 50 |
| base body armour physical damage reduction rating | 559 |
| current difficulty | 3 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.